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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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a_star.cpp
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Author
2017-07-11
AStar: add bool has_point(id)
Poommetee Ketson
2017-06-15
doc: Sync classref with current source
Rémi Verschelde
2017-05-22
Merge pull request #8786 from bojidar-bg/fix-astar-weight-scale
Rémi Verschelde
2017-05-22
Fix weigth scale of A* being applied to the whole path and estimation
Bojidar Marinov
2017-05-21
Avoid overestimating the cost in AStar heuristics.
Ferenc Arn
2017-05-19
Added bool to allow astar points to be connected in one direction only
Fabian Mathews
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-01
Added ability to change A-star cost function
Fabian Mathews
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-01-16
Overloaded basic math funcs (double and float variants). Use real_t rather th...
Ferenc Arn
2017-01-16
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-11-07
Some missing License notice has been added
SPTelur
2016-09-13
Added a generic AStar implementation to Godot.
Juan Linietsky