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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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make_binders.py
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Author
2020-05-19
Style: Remove unnecessary semicolons from `core`
Rémi Verschelde
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-11
A lot of progress with canvas rendering, still far from working.
Juan Linietsky
2019-07-23
Fix some code found by Coverity Scan and PVS Studio
qarmin
2019-07-09
Added support for passing functions pointers (with a class instance as the fi...
Andrettin
2019-04-27
C#: Generate the correct integer and floating point types
Ignacio Etcheverry
2018-07-28
fix windows build using python 3.7
dragmz
2018-07-27
Running builder (content generator) functions in subprocesses on Windows
Viktor Ferenczi
2018-03-11
Properly closing all files in Python code
Viktor Ferenczi
2018-01-20
Added all missing VisualServer bindings
Marc Gilleron
2017-10-20
Bind some VisualServer functions
Leon Krause
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
GCC fixes
Juan Linietsky
2017-08-23
Changed MethodBind API to request information from methods. It's much claner ...
Juan Linietsky
2017-08-10
Improves method bind detection of signature types
Ignacio Etcheverry
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2016-11-01
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-01
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-08-02
WIP visual scripting, not working yet but you can check out stuff
Juan Linietsky
2016-06-23
Fix typo to PTRCALL_ENABLED from previous commit
Rémi Verschelde
2016-06-22
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...
Juan Linietsky
2016-04-02
Remove trailing spaces
Rémi Verschelde
2014-09-17
Small Fixes
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky