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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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list.h
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Author
2020-03-25
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-02-11
Refactor List operator[] to prevent compiler warnings.
Marcel Admiraal
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-10-08
Remove circular include between core/typedefs.h and core/error_macros.h
Marcel Admiraal
2019-06-03
Remove unnecessary assignment
Dawid Kurek
2019-05-01
Merge pull request #27676 from qarmin/small_fixes_2
Rémi Verschelde
2019-04-20
Don't crash on printing nested types
Hein-Pieter van Braam-Stewart
2019-04-04
Small fixes to static analyzer bugs
qarmin
2019-02-12
Core: Ensure classes match their header filename
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-21
Fixes List<T>::insert_before/after
Will Nations
2017-09-05
Provide NativeScript properties in definition order
Ruslan Mustakov
2017-09-02
Fix typos 'a' and 'an'
Poommetee Ketson
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-07-05
Implement well-defined handling of unrecoverable errors
Pedro J. Estébanez
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-07-10
Fix List::move_before for front and back elements
sheepandshepherd
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-02-15
Fix a shadow declaration.
Felix Laurie von Massenbach
2015-02-15
Godot UI is quick and snappy again!
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky