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Godot with FMOD integration
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Age
Commit message (
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Author
2021-09-07
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-09-02
Fix _send_default_spawn_default function sending zero length
SaracenOne
2021-08-30
Merge pull request #52240 from Rubonnek/rename-rel-path
Juan Linietsky
2021-08-30
Try other resolved IPs if one fails to connect
Haoyu Qiu
2021-08-29
Rename String::is_rel_path to String::is_relative_path
Wilson E. Alvarez
2021-08-30
[Net] Rename RPC "puppet" to "auth" (authority). Drop "master".
Fabio Alessandrelli
2021-08-30
Merge pull request #51788 from Faless/mp/4.x_replicator_sync
Fabio Alessandrelli
2021-08-28
Quote and escape ConfigFile keys when necessary
Haoyu Qiu
2021-08-26
Data structure optimizations as per review.
Fabio Alessandrelli
2021-08-24
Implement error return documetation
reduz
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-18
[Net] Add state sync to replicator.
Fabio Alessandrelli
2021-08-18
[Net] MultiplayerReplicator with initial state.
Fabio Alessandrelli
2021-08-12
Resource: Remove unused `_use_builtin_script()` virtual method
Rémi Verschelde
2021-08-09
[Net] Basic extensible MultiplayerAPI spawn/despawn.
Fabio Alessandrelli
2021-08-06
OS: Fix used resource debug prints
Rémi Verschelde
2021-08-06
Merge pull request #51234 from akien-mga/tests-file-get_csv_line
Rémi Verschelde
2021-08-04
Tests: Improve coverage for `File::get_csv_line()`
Rémi Verschelde
2021-08-04
Merge pull request #51005 from Faless/mp/4.x_channels
Rémi Verschelde
2021-08-03
Merge pull request #51199 from Faless/net/4.x_ip_lock
Rémi Verschelde
2021-08-02
Merge pull request #51042 from nikitalita/fix_binary_res_load_save
K. S. Ernest (iFire) Lee
2021-08-03
[Net] Fix IP address resolution incorrectly locking the main thread.
Fabio Alessandrelli
2021-08-02
[Marshalls] Fix Float64Array and Int64Array serialization.
Fabio Alessandrelli
2021-07-30
[Net] Implement RPC channels in MultiplayerAPI.
Fabio Alessandrelli
2021-07-30
[Net] Fix Marshalls infinite recursion crash.
Fabio Alessandrelli
2021-07-29
skip uid field length in binary resource if not used
nikitalita
2021-07-29
Use constant for reserved field count
nikitalita
2021-07-29
Fix binary resource loading and saving
nikitalita
2021-07-29
[Net] Add generate_unique_id to MultiplayerPeer.
Fabio Alessandrelli
2021-07-29
[Net] Fix RPC ID encoding/decoding for Node methods.
Fabio Alessandrelli
2021-07-25
Fix various typos
luz paz
2021-07-25
Merge pull request #50809 from akien-mga/iterators-const-references
Rémi Verschelde
2021-07-25
Merge pull request #50250 from luzpaz/typos
Rémi Verschelde
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
ResourceUID: Fix `remove_id` binding
Rémi Verschelde
2021-07-25
Fix various typos with codespell
luz paz
2021-07-24
Fix check for the first key in JSON stringify from Dictionary code
Aaron Franke
2021-07-24
Merge pull request #50786 from reduz/implement-resource-uids
Rémi Verschelde
2021-07-24
Implement Resource UIDs
reduz
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
Expose an ImportOrder enum in ResourceImporter
Hugo Locurcio
2021-07-22
Implement textual ext/subresource IDs.
reduz
2021-07-20
[Net] Single `rpc` annotation. "sync" no longer part of mode.
Fabio Alessandrelli
2021-07-18
Optimize StringName usage
reduz
2021-07-16
Merge pull request #46554 from likeich/is_server_quiet_failure
Fabio Alessandrelli
2021-07-13
Fix decompression with FastLZ when buffer size is less than 16 bytes
Haoyu Qiu
2021-07-12
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli
2021-07-11
[Net] Fix crash when receiving RPC on node without a script.
Fabio Alessandrelli
2021-07-11
Merge pull request #50362 from timothyqiu/http-eof
Rémi Verschelde
2021-07-11
Fix unicode invalid skip error in AssetLib
Haoyu Qiu
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