Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-03-04 | Fix garbage in string padding. | Andrew Dunai | |
2018-02-21 | Fix typos with codespell | luz.paz | |
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ``` | |||
2018-02-17 | Clean up some bad words from code comments | Artem Varaksa | |
2018-02-14 | Merge pull request #16169 from hungrymonkey/issue_16160 | Rémi Verschelde | |
Change function signature from float to double to match type get_doub… | |||
2018-02-14 | Add mbedtls module | Fabio Alessandrelli | |
2018-01-30 | Display set_nodelay to GDScript | Marlon Henry Schweigert | |
Pass enabled arg Rename set_nodelay to set_no_delay Add description to the method Change description | |||
2018-01-29 | Change function signature from float to double to match type ↵ | hungrymonkey | |
get_doubleCloses #16160 | |||
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde | |
Using v1.11.0 from https://github.com/lucasdemarchi/codespell | |||
2018-01-17 | doc: Replace some more "val" with "value" + sync | Rémi Verschelde | |
2018-01-12 | fix set_stream_peer binding in PacketPeer | Paul Joannon | |
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov | |
Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added | |||
2018-01-11 | Dont print error when loading resource from cache | Ruslan Mustakov | |
2018-01-06 | Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828 | Juan Linietsky | |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-12-18 | Use a different strategy for path remaps, try loading from a remap file instead. | Juan Linietsky | |
This ensures multiple PCK exports still work. | |||
2017-12-15 | Remove "const" from PacketPeer get_packet/get_var | Fabio Alessandrelli | |
They are NOT constant methods, as state by the comment message, they fetch the last packet and then forget about it, actively changing the state of the object. | |||
2017-12-15 | Fix javascript build error and improve #14604 | Fabio Alessandrelli | |
2017-12-15 | fix compile issue | Juan Linietsky | |
2017-12-15 | -Added new scene conversion to binary on export (disabled by default, please ↵ | Juan Linietsky | |
test) -This method works by directly converting text to binary, so the scene does not need to be loaded and saved | |||
2017-12-15 | Merge pull request #14604 from mhilbrunner/http-defaults | Rémi Verschelde | |
HTTP cleanup & better defaults | |||
2017-12-14 | GDScript files are converted to binary on export now. | Juan Linietsky | |
2017-12-14 | HTTP cleanup & better defaults | mhilbrunner | |
2017-12-12 | HTTPClient: Add PATCH method and missing HTTP status codes | mhilbrunner | |
2017-12-10 | Style: Re-apply clang-format over recent invalid additions | Rémi Verschelde | |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | |
2017-12-07 | Style: Apply clang-format again on all files | Rémi Verschelde | |
Fixes issues introduced by newer clang-format versions or commits pushed directly without using the clang-format pre-commit hook. | |||
2017-12-06 | Merge pull request #12603 from GodotExplorer/beautify-json | Rémi Verschelde | |
Add indent and sort keys support for JSON.print | |||
2017-11-27 | Fix javascript build after bc2e8d99 | Rémi Verschelde | |
2017-11-25 | Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵ | Juan Linietsky | |
wrong function, leading to unnecesary copy on writes and reduced performance. | |||
2017-11-22 | Merge pull request #13176 from bojidar-bg/allow-subproperty-set | Juan Linietsky | |
Fix combatibility with older .scn files | |||
2017-11-22 | Fix combatibility with older .scn files | Bojidar Marinov | |
2017-11-21 | Merge pull request #12284 from bojidar-bg/allow-subproperty-set | Rémi Verschelde | |
Allow for getting/setting "dotted" properties of objects | |||
2017-11-21 | Allow for getting/setting indexed properties of objects using get/set_indexed | Bojidar Marinov | |
Performance is around the same as using pure set() through GDScript. | |||
2017-11-21 | Return and repair file logging | Ruslan Mustakov | |
And make it configurable, too. | |||
2017-11-17 | Rename Rect3 to AABB. | Ferenc Arn | |
Fixes #12973. | |||
2017-11-13 | Implement HTTPClient in HTML5 platform | Leon Krause | |
Limitations: - Subject to same-origin policy - No persistent connection (but simulated for compatibility) - No blocking mode - No StreamPeer access - No chunked responses - Cannot disable host verification | |||
2017-11-07 | Add indent and sort keys support for JSON.print | Geequlim | |
2017-11-04 | make ConfigFile sections ordered | Karroffel | |
2017-11-03 | make ConfigFile use OrderedHashMap | Karroffel | |
2017-10-27 | Merge pull request #12423 from tagcup/zstd_1.3.2 | Rémi Verschelde | |
Update zstd to 1.3.2. | |||
2017-10-27 | Add an option to use zstd's recently introduced long range matching (off by ↵ | Ferenc Arn | |
default). | |||
2017-10-26 | Update zstd to 1.3.2. | Ferenc Arn | |
2017-10-26 | Remove HTTPClient::send_body_text and ::send_body_data | Leon Krause | |
These were never implemented, the request* methods provide parameters to send body data as part of the client's requests. | |||
2017-10-21 | Cleanup unnecessary debug prints | Rémi Verschelde | |
2017-10-20 | Fix rotated logger naming and backup deletion | Ruslan Mustakov | |
2017-10-13 | Remove junk output | Ruslan Mustakov | |
Remove several prints that were added for engine debugging, but are of no use to the end user, and only pollute the editor and game logs. | |||
2017-10-10 | Define va_copy with --std=c++03 (fixes #11979) | Ruslan Mustakov | |
2017-10-09 | Merge pull request #11947 from eska014/fix-obj-marshalling | Rémi Verschelde | |
Fix exporting projects with custom input event actions | |||
2017-10-08 | Fix binary marshalling of Objects | Leon Krause | |