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2017-10-20Fix rotated logger naming and backup deletionRuslan Mustakov
2017-10-13Remove junk outputRuslan Mustakov
Remove several prints that were added for engine debugging, but are of no use to the end user, and only pollute the editor and game logs.
2017-10-10Define va_copy with --std=c++03 (fixes #11979)Ruslan Mustakov
2017-10-09Merge pull request #11947 from eska014/fix-obj-marshallingRémi Verschelde
Fix exporting projects with custom input event actions
2017-10-08Fix binary marshalling of ObjectsLeon Krause
2017-10-06Merge pull request #11853 from endragor/long-string-loggingAndreas Haas
Fix logging of long strings via RotatedFileLogger
2017-10-05Added the set/get_setting function in Editor/Project settings. Renamed has() ↵Juan Linietsky
to has_setting. Fixes #11844
2017-10-05Fix logging of long strings via RotatedFileLoggerRuslan Mustakov
2017-10-04Merge pull request #11812 from NathanWarden/fix_validate_sslGilles Roudiere
Fixed a bug where ssl would force validation even though you told it not to.
2017-10-03fixed the OS.has_feature() API, and added support for 32 and 64.Juan Linietsky
2017-10-03Fixed a bug where ssl would force validation even though you told it not to.Nathan Warden
2017-09-25Extract logging logicRuslan Mustakov
Previously logging logic was scattered over OS class implementations with plenty of duplication. Major changes in this commit: - Extracted logging logic into a separate Logger hierarchy. It allows easy configuration of logging mechanism depending on compile-time or run-time configuration. - Implemented RotatedFileLogger which is usually used with StdLogger, providing persistency of logs. It is often important to be able to obtain logs of the game even in production to be able to understand what happened prior to some problem. On mobile there previously was no way to obtain the logs aside from having the device connected to your machine. - flush() is not performed in release mode for every logged line. It is only performed for errors.
2017-09-23Enable building against system zstd.Elliott Sales de Andrade
2017-09-20Fix import order, so scenes are imported after textures.Juan Linietsky
Also fix bugs when meshes are always generated.
2017-09-20Rename pos to position in user facing methods and variablesletheed
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
2017-09-12Merge pull request #10908 from hpvb/fix-unused-variablesRémi Verschelde
Fix unused variable warnings
2017-09-12Merge pull request #11057 from hpvb/fix-various-warningsRémi Verschelde
Fix various assorted warnings
2017-09-08Fix unused variable warningsHein-Pieter van Braam
The forth in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-08Fix various assorted warningsHein-Pieter van Braam
Fix various warnings that don't have enough instances to merit individual commits. Also fixes a potential bug in audio_server.cpp.
2017-09-07Fix using enum as bool valueHein-Pieter van Braam
This warning actually hid a bug. The value of ERR_INVALID_DATA is actually 30, returning this as a bool returns true while false was required.
2017-09-03-Fixed EditorDirDialog, which was really old and needed to use EditorFileSystemJuan Linietsky
-Fixed refactoring tools to work with imported scenes (properly move .import files)
2017-09-02Fix typos 'a' and 'an'Poommetee Ketson
2017-09-02Fix use of unitialized variablesHein-Pieter van Braam
The second in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-01Fix signed and unsigned comparisonsHein-Pieter van Braam
The first in my quest to make Godot 3.x compile with -Werror on GCC7
2017-08-31Fix issues regarding reload of resources in imported scenes. Closes #10017Juan Linietsky
2017-08-29Fix constant reimport on broken files, closes #9930Juan Linietsky
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-26Cleanup tons of obsolete commented out codeRémi Verschelde
Mostly in EditorNode, dropping some obsolete editor plugins and also a cleanup of ProjectSettings/EditorSettings.
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
2017-08-22Merge pull request #10340 from Rubonnek/remove-unnecessary-assignmentsRémi Verschelde
Removed unnecessary assignments
2017-08-21Merge pull request #10351 from neikeq/enums-are-for-the-weakJuan Linietsky
ClassDB: Provide the enum name of integer constants
2017-08-21Merge pull request #10433 from djrm/pr_svg_supportRémi Verschelde
SVG support
2017-08-21Removed unnecessary assignmentsWilson E. Alvarez
2017-08-21Fix binary object marshalling, closes #9472Juan Linietsky
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-20Added support for SVGDaniel J. Ramirez
2017-08-18-Properly check limits to objects sent (regarding to size), fixes #9034Juan Linietsky
-Changed the way objects are marshalled and sent to the debugger -Editing debugged objects happens in the remote inspector now
2017-08-17Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
Fixes #10244.
2017-08-16Merge pull request #10264 from Rubonnek/use-const-referenceRémi Verschelde
Use const reference where favorable
2017-08-15Merge pull request #10334 from Faless/fix_spbuffer_utf8kubecz3k
Fix StreamPeer put_utf8_string not working
2017-08-15Removing a Resource also deletes imported files.Andreas Haas
2017-08-14Use const reference where favorableWilson E. Alvarez
2017-08-14Ability to save objects to binary formatJuan Linietsky
2017-08-14Fix StreamPeer put_utf8_string not workingFabio Alessandrelli
2017-08-12Fix broken stream reading in StreamPeerBufferRaymoo
2017-08-11Merge pull request #10163 from ISylvox/resoucre-to-resourceRémi Verschelde
Core/io: Fix typo in resource_format_binary
2017-08-11Merge pull request #9987 from Rubonnek/move-members-to-initilization-listRémi Verschelde
Moved member variables from constructor to initialization list
2017-08-10Removes type information from method bindsIgnacio Etcheverry