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Godot with FMOD integration
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Author
2020-02-15
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Juan Linietsky
2020-02-13
Remove more deprecated methods and code
Rémi Verschelde
2020-02-13
Merge pull request #36144 from akien-mga/remove-deprecated-allow-decoding
Rémi Verschelde
2020-02-13
Remove deprecated PacketPeer allow_object_decoding
Rémi Verschelde
2020-02-13
Remove deprecated sync and slave networking keywords
Rémi Verschelde
2020-02-12
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-12
Optmized data sent during RPC and RSet calls.
Andrea Catania
2020-02-11
Merge pull request #36095 from timothyqiu/corrupted-resource
Rémi Verschelde
2020-02-11
GIProbes working.
Juan Linietsky
2020-02-11
Rewritten StreamTexture for better code reuse, added basis universal support
Juan Linietsky
2020-02-11
Several fixes to 3D rendering, and multimesh implementation.
Juan Linietsky
2020-02-11
Added a spinlock template as well as a thread work pool class.
Juan Linietsky
2020-02-11
Fixes crash when resource file is corrupted
Haoyu Qiu
2020-02-11
Merge pull request #36072 from RandomShaper/imvu/configfile_parse
Rémi Verschelde
2020-02-10
Merge pull request #35301 from Calinou/improve-console-error-logging
Rémi Verschelde
2020-02-10
Add ConfigFile::parse()
Pedro J. Estébanez
2020-02-05
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-01-22
Fixes leak when importing zip in AssetLib
Haoyu Qiu
2020-01-21
Merge pull request #35408 from Faless/ws/fix_packet_count
Rémi Verschelde
2020-01-21
Fix MultiplayerAPI crash when peer impl misbehave.
Fabio Alessandrelli
2020-01-20
Merge pull request #35345 from timothyqiu/pck-packer-leak
Rémi Verschelde
2020-01-20
Fixes leak when pck_start multiple times
Haoyu Qiu
2020-01-20
Fixes XMLParser leak when open multiple times
Haoyu Qiu
2020-01-19
PacketPeer use heap buffer for var encoding.
Fabio Alessandrelli
2020-01-19
Improve the console error logging appearance
Hugo Locurcio
2020-01-09
GDScript: Validate object instance on `is` operation
George Marques
2020-01-08
Check if resource exists before loading
Tomasz Chabora
2020-01-06
PCK: Set VERSION_PATCH in header, factor out header magic
Joost Heitbrink
2020-01-03
MultiplayerAPI: Fix disconnect errors when passing invalid peer
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-22
Fix buffers size calculation in PacketPeerStream.
Fabio Alessandrelli
2019-12-14
UDP sockets broadcast is now disabled by default.
Fabio Alessandrelli
2019-12-10
NetSocket set_broadcast_enabled returns Error enum
Fabio Alessandrelli
2019-12-07
Make some arguments in PCKPacker methods optional
Hugo Locurcio
2019-12-04
ResourceLoader: Add language code matching for localized resources
Rémi Verschelde
2019-12-01
Merge pull request #33640 from mewin/http_head_request
Fabio Alessandrelli
2019-11-26
do not wait for response body when making a HEAD request
Patrick Wuttke
2019-11-25
Merge pull request #33862 from Faless/net/http_request_chunk_size
Rémi Verschelde
2019-11-24
Add download_chunk_size property to HTTPRequest.
Fabio Alessandrelli
2019-11-23
Merge pull request #33652 from Black-Cat/http-client-fix
Fabio Alessandrelli
2019-11-23
Fix HTTPClient::poll crash when connection set to null
Artem Burjachenko
2019-11-20
Fix some overflows and unitialized variables
Rafał Mikrut
2019-10-25
MultiplayerAPI cleanup cache when peer disconnects
Fabio Alessandrelli
2019-10-08
Merge pull request #32426 from gianllucah/master
Rémi Verschelde
2019-10-07
Added a method to erase section key in ConfigFile
Gianlluca
2019-10-03
Fix small memory leak in PackedSourcePCK::try_open_pack
qarmin
2019-09-26
Merge pull request #32228 from damianday/patch-1
Fabio Alessandrelli
2019-09-25
Update stream_peer_tcp.cpp
Damian Day
2019-09-25
Merge pull request #32291 from Dragoncraft89/add_load_resource_flag
Rémi Verschelde
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