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Godot with FMOD integration
RayHammer
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Author
2019-04-03
Properly explain RPC/RSET mode failure.
Fabio Alessandrelli
2019-04-02
Enable warnings=extra on clang and GCC testers.
marxin
2019-04-01
Add object encoding param to serialization methods
Fabio Alessandrelli
2019-04-01
Multiplayer API now respects allow_object_decoding
Fabio Alessandrelli
2019-03-28
Use same boolean for objects encode and decode.
Fabio Alessandrelli
2019-03-16
Merge pull request #25495 from IronicallySerious/fix-expand-macros
Rémi Verschelde
2019-03-09
Allow class_name scripts to have nested inheritance
George Marques
2019-03-04
Make sure ResurceLoader.exists works on imported files, fixes #23555
Juan Linietsky
2019-03-04
Better warnings when resources can't be saved. Fixes #26531
Juan Linietsky
2019-02-27
-Fix problem of order of import plugins, closes #26340
Juan Linietsky
2019-02-27
Merge pull request #26159 from marxin/fix-Wsuggest-attribute=format
Rémi Verschelde
2019-02-27
Merge pull request #26134 from marxin/fix-Wsign-compare
Rémi Verschelde
2019-02-27
Fix GCC 5 build after #26331 and cleanup style
Rémi Verschelde
2019-02-27
Fix -Wsign-compare warnings.
marxin
2019-02-27
Fix -Wsuggest-attribute=format warnings.
marxin
2019-02-26
-Properly handle missing ETC support on export
Juan Linietsky
2019-02-24
Prevent circular references to scene being saved, fixes #24384
Juan Linietsky
2019-02-21
Implement a cleaner (and better) way to save imagedata from ImageTexture, fix...
Juan Linietsky
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-20
Fix HTTPClient keep alive with chunked encoding.
Fabio Alessandrelli
2019-02-20
HTTPClient read until EOF fixes
Fabio Alessandrelli
2019-02-18
Fix parameterised macros in core. Addresses #25488
IronicallySerious
2019-02-16
Make resource loader cycle checker work on a per-thread basis.
Juan Linietsky
2019-02-16
Fix keep-alive without header in HTTP client
Fabio Alessandrelli
2019-02-12
Core: Ensure classes match their header filename
Rémi Verschelde
2019-01-27
Avoid cyclic resource loading of any type, fixes #22673
Juan Linietsky
2019-01-26
Fix code style issues
Rémi Verschelde
2019-01-22
Fixed possible crash in pck_packer.cpp due to wrong memory freeing.
Ivan Ponomarev
2019-01-21
Add function to obtain filesystem type from DirAccess.
Juan Linietsky
2019-01-20
Print the path of a corrupt image
Martin Capitanio
2019-01-15
Don't reset MultiplayerAPI when setting same peer.
Fabio Alessandrelli
2019-01-15
Fix MultiplayerAPI initialization, clear.
Fabio Alessandrelli
2019-01-03
Update zstd to 1.3.8
Guilherme Felipe
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-16
Merge pull request #19501 from Zylann/custom_loaders
Rémi Verschelde
2018-12-15
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-12-11
Moved member variables to initializer list
Wilson E. Alvarez
2018-12-02
Fix text files constantly asking for reload as no last modified time
Paulb23
2018-11-23
Improved support for custom image loaders
Fabian
2018-11-18
Increase number of image loaders (why was it this low..), fixes #19037
Juan Linietsky
2018-11-18
Properly accept wildcard when binding IPv4 socket.
Fabio Alessandrelli
2018-11-08
User more correct plus file on get_current_dir.
Juan Linietsky
2018-11-08
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-10-29
Moved folding outside the resource files, now saved outside the project.
Juan Linietsky
2018-10-25
Merge pull request #22779 from Superwaitsum/LimitSettings
Rémi Verschelde
2018-10-24
Add some limits on the Editor Settings
Superwaitsum
2018-10-19
Fixing warnings generated by MSVC
Dualtagh Murray
2018-10-07
One less local variable in marshalls
Fabio Alessandrelli
2018-10-06
Remove redundant "== false" code
Aaron Franke
2018-10-06
Remove redundant "== true" code
Aaron Franke
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