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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-06-30
-some changes by okam
Juan Linietsky
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-22
Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-06-08
Fixed get_packet/put_packet bindings in PacketPeer.
James McLean
2015-06-06
-fixed many memory initialization issues
Juan Linietsky
2015-06-06
new file dialog!
Juan Linietsky
2015-05-31
work in progress, resource previews
Juan Linietsky
2015-05-25
fixed support for zip packages
Ariel Manzur
2015-05-19
more fixes
Juan Linietsky
2015-05-18
fix a compile error
Juan Linietsky
2015-05-12
Fixes problem parsing config files using ConfigFile
Juan Linietsky
2015-05-07
Merge pull request #1844 from daltomi/SIGSEGV
Juan Linietsky
2015-05-06
Fix segment violation MINIZIP_ENABLED
Daniel T. Borelli
2015-05-06
optional formal changes
ehriche
2015-05-04
-vec3 uniforms should now work, fixes #1773
Juan Linietsky
2015-05-04
solve invalid pointer, fixes #1793
Juan Linietsky
2015-05-03
Merge pull request #1792 from swenner/static_analysis_fixes
Juan Linietsky
2015-05-03
-Make sure properties are exported the way they should in xml, fixes #1799
Juan Linietsky
2015-05-03
removed unnecessary semicolons
Simon Wenner
2015-05-03
fixed uninitialized variable (cppcheck)
Simon Wenner
2015-05-01
Sort xml files, so order is constant
est31
2015-04-20
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-18
-fixed relative path saving to file, fixes #1694
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-04-07
-fix resolver erase query to avoid running out of slots, fixes #1621
Juan Linietsky
2015-03-21
New option to show/hide hidden files
rollenrolm
2015-03-02
support for 2D shadow casters
Juan Linietsky
2015-02-11
fixes to HTTPClient
Juan Linietsky
2015-01-03
-fixed issue with denormals in half precission, closes #1073
Juan Linietsky
2015-01-01
change parameter name from ip to port
Dana Olson
2014-12-16
xml_parser: check array length index before accessing the array.
orbitcowboy
2014-12-15
Small batch of fixes
Juan Linietsky
2014-12-07
More Fixes
Juan Linietsky
2014-12-01
Merge pull request #863 from JIghtuse/master
Juan Linietsky
2014-11-13
UDP Fixes
Juan Linietsky
2014-11-12
oops
Juan Linietsky
2014-11-12
missing bind
Juan Linietsky
2014-11-12
3D Import Import & UDP
Juan Linietsky
2014-11-07
Fix CppCheck 'duplicateExpression' warning
Boris Egorov
2014-10-27
-Much improvement to baked light baker
Juan Linietsky
2014-10-07
Build System Changes
Juan Linietsky
2014-08-21
Fixed copy process of stream of bytes for HttpClient.
Drachenfels
2014-08-01
Small Issues & Maintenance
Juan Linietsky
2014-06-27
Misc Fixes
Juan Linietsky
2014-06-11
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-06-11
Light Baker!
Juan Linietsky
2014-06-11
Merge pull request #459 from marynate/PR-diracccess-dir-exists
reduz
2014-06-02
FIX: forgotten bind to get_available_packet_count to be able to call get_var ...
voidplayer
2014-05-25
Add DirAccess:dir_exist api
marynate
2014-05-24
Making Godot Easier to Use..
Juan Linietsky
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