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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-11-13
Implement HTTPClient in HTML5 platform
Leon Krause
2017-11-07
Add indent and sort keys support for JSON.print
Geequlim
2017-11-04
make ConfigFile sections ordered
Karroffel
2017-11-03
make ConfigFile use OrderedHashMap
Karroffel
2017-10-27
Merge pull request #12423 from tagcup/zstd_1.3.2
Rémi Verschelde
2017-10-27
Add an option to use zstd's recently introduced long range matching (off by d...
Ferenc Arn
2017-10-26
Update zstd to 1.3.2.
Ferenc Arn
2017-10-26
Remove HTTPClient::send_body_text and ::send_body_data
Leon Krause
2017-10-21
Cleanup unnecessary debug prints
Rémi Verschelde
2017-10-20
Fix rotated logger naming and backup deletion
Ruslan Mustakov
2017-10-13
Remove junk output
Ruslan Mustakov
2017-10-10
Define va_copy with --std=c++03 (fixes #11979)
Ruslan Mustakov
2017-10-09
Merge pull request #11947 from eska014/fix-obj-marshalling
Rémi Verschelde
2017-10-08
Fix binary marshalling of Objects
Leon Krause
2017-10-06
Merge pull request #11853 from endragor/long-string-logging
Andreas Haas
2017-10-05
Added the set/get_setting function in Editor/Project settings. Renamed has() ...
Juan Linietsky
2017-10-05
Fix logging of long strings via RotatedFileLogger
Ruslan Mustakov
2017-10-04
Merge pull request #11812 from NathanWarden/fix_validate_ssl
Gilles Roudiere
2017-10-03
fixed the OS.has_feature() API, and added support for 32 and 64.
Juan Linietsky
2017-10-03
Fixed a bug where ssl would force validation even though you told it not to.
Nathan Warden
2017-09-25
Extract logging logic
Ruslan Mustakov
2017-09-23
Enable building against system zstd.
Elliott Sales de Andrade
2017-09-20
Fix import order, so scenes are imported after textures.
Juan Linietsky
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-12
Merge pull request #10908 from hpvb/fix-unused-variables
Rémi Verschelde
2017-09-12
Merge pull request #11057 from hpvb/fix-various-warnings
Rémi Verschelde
2017-09-08
Fix unused variable warnings
Hein-Pieter van Braam
2017-09-08
Fix various assorted warnings
Hein-Pieter van Braam
2017-09-07
Fix using enum as bool value
Hein-Pieter van Braam
2017-09-03
-Fixed EditorDirDialog, which was really old and needed to use EditorFileSystem
Juan Linietsky
2017-09-02
Fix typos 'a' and 'an'
Poommetee Ketson
2017-09-02
Fix use of unitialized variables
Hein-Pieter van Braam
2017-09-01
Fix signed and unsigned comparisons
Hein-Pieter van Braam
2017-08-31
Fix issues regarding reload of resources in imported scenes. Closes #10017
Juan Linietsky
2017-08-29
Fix constant reimport on broken files, closes #9930
Juan Linietsky
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-26
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-22
Merge pull request #10340 from Rubonnek/remove-unnecessary-assignments
Rémi Verschelde
2017-08-21
Merge pull request #10351 from neikeq/enums-are-for-the-weak
Juan Linietsky
2017-08-21
Merge pull request #10433 from djrm/pr_svg_support
Rémi Verschelde
2017-08-21
Removed unnecessary assignments
Wilson E. Alvarez
2017-08-21
Fix binary object marshalling, closes #9472
Juan Linietsky
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
Added support for SVG
Daniel J. Ramirez
2017-08-18
-Properly check limits to objects sent (regarding to size), fixes #9034
Juan Linietsky
2017-08-17
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
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