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AgeCommit message (Expand)Author
2016-08-22-High Level protocol optimization (should be smaller)Juan Linietsky
2016-08-19Changed API to use sequenced packets for UDP (drop old)Juan Linietsky
2016-08-19Brand new networked multiplayerJuan Linietsky
2016-08-14Added high level networked multiplayer to Godot.Juan Linietsky
2016-08-14Missing some bits, and added connection status.Juan Linietsky
2016-08-14-Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher ...Juan Linietsky
2016-08-07-Added yield nodes to visual scriptJuan Linietsky
2016-08-02Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-08-02WIP visual scripting, not working yet but you can check out stuffJuan Linietsky
2016-07-24Turn some prints to error logs, remove othersRémi Verschelde
2016-07-19put text formats for resources and scenes as priorityJuan Linietsky
2016-07-19Revert "Homogeinize resource formats loaders/savers"Rémi Verschelde
2016-07-16Merge pull request #5467 from RandomShaper/enhance-tidy-extensionsJuan Linietsky
2016-07-08Remove unused variables (fourth pass) + dead codeRémi Verschelde
2016-06-28Tidy up population of extensions listPedro J. Estébanez
2016-06-28Homogeinize resource formats loaders/saversPedro J. Estébanez
2016-06-22Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...Juan Linietsky
2016-06-20added missing status, closes #4361Juan Linietsky
2016-06-18corrently parse utf8 from zip_io open, closes #1708Juan Linietsky
2016-06-18Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872Juan Linietsky
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2016-06-17Merge pull request #5250 from bojidar-bg/add-sha256Juan Linietsky
2016-06-17Add sha256 to String and File/FileAccess.Bojidar Marinov
2016-06-16Fixed PacketPeer.get_var() return type in docsJ08nY
2016-06-15Classref: Added docs for StreamPeer* (#5216)J08nY
2016-06-13Zip-align exported APKPedro J. Estébanez
2016-06-06Merge pull request #4895 from TheoXD/_fix_interactive_loader_cacheJuan Linietsky
2016-06-06Add missing license information (MiniZip)Roberto
2016-06-03Fix typo in http_client.hJ08nY
2016-06-01Removed invalid DEFVAL for HTTPClient::request_rawIgnacio Etcheverry
2016-05-30fixed interactive_loader() not returning a cached sceneTheoXD
2016-05-27Added translation support to GodotJuan Linietsky
2016-05-27Changed import workflowJuan Linietsky
2016-05-21remove trailing whitespaceHubert Jarosz
2016-05-12classref: Directory and ConfigFileRémi Verschelde
2016-05-04httpclient request withh raw_array bodyAlexander Holland
2016-04-27fix - HTTPClient connection keep-alive duplicate Headers #4208Alexander Holland
2016-04-23Encode axis_value in Variant for InputEvent::JOYSTICK_MOTION.Hinsbart
2016-04-18Added getter method for the connection property in HTTPClient. (#4336)Mounir Ybanez
2016-03-12-Made editor support SSL certs by default (embedded them)Juan Linietsky
2016-03-09remove trailing whitespaceHubert Jarosz
2016-03-04-Work on addon editor plugin (disabled by default)Juan Linietsky
2016-02-21Fix missing dependency resolver in Windowseska
2016-02-19adds original http headers to response_headersAriel Manzur
2016-02-19adds original http header to response_headersAriel Manzur
2016-01-24-remved p_peer is null error messages, fixes #1150reduz
2016-01-20-Remote deploy now uses FS over USB on Android, super fast!Juan Linietsky
2016-01-14-Make sure scenes properly update when switching tabs, even if sub-instances ...Juan Linietsky
2016-01-11made headers case insensitiveAriel Manzur
2016-01-11Merge pull request #3297 from AlexHolly/comment-some-print_linesRémi Verschelde