summaryrefslogtreecommitdiff
path: root/core/io
AgeCommit message (Expand)Author
2017-04-11Fix a pesky bug in marshalls.cpp/encode_variantBojidar Marinov
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06Core: fix possible memory leaks.Andreas Haas
2017-03-24Merge pull request #8098 from bojidar-bg/configfile-get-value-suppressRémi Verschelde
2017-03-24Merge pull request #7985 from Faless/enet_godot_sock_squashRémi Verschelde
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-24Allow non blocking UDP put_packet in C++.Fabio Alessandrelli
2017-03-21Suppress error messages when using ConfigFile::get_value and a default is givenBojidar Marinov
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-02-28 Various fixes detected using PVS-Studio static analyzer.Thaer Razeq
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-02-15Many fixes to make exported scenes work better, still buggy.Juan Linietsky
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-12Merge pull request #7581 from Faless/v6_wild_bindRémi Verschelde
2017-02-12Merge pull request #7749 from Faless/fix_7697Rémi Verschelde
2017-02-12Merge pull request #7743 from karroffel/json_parsing-3.0Rémi Verschelde
2017-02-07HTTPClient properly handle partial data in non-blocking modeFabio Alessandrelli
2017-02-06shadows were not working in-editor for nvidia, fixed nowJuan Linietsky
2017-02-06JSON::parse reports errors on open-ended objectsKarroffel
2017-02-06Several bugfixes, improving the import workflowJuan Linietsky
2017-02-01CSV translation import pluginJuan Linietsky
2017-02-01Lot of work in new importer, importing textures now works.Juan Linietsky
2017-01-25Removed import/export system, will start new one from scratch.Juan Linietsky
2017-01-25Audio bus editing is COMPLETE!Juan Linietsky
2017-01-23Remove set_ip_type from network classes (no longer needed)Fabio Alessandrelli
2017-01-23Implement UDP listen bind addressFabio Alessandrelli
2017-01-23Implement TCP Server bind addressFabio Alessandrelli
2017-01-23IP_Address can now be a wildcard (not a valid IP, used for binding)Fabio Alessandrelli
2017-01-23Convert validity checks of IP_Address to is_valid method.Fabio Alessandrelli
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-16Style: No break before list braceRémi Verschelde
2017-01-16Style: Cleanups, added headers, renamed filesRémi Verschelde
2017-01-15Fix error while JSON::parse with empty stringGeequlim
2017-01-14removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-14Fixed dir access return value, changed it to Error like all other funcsJuan Linietsky
2017-01-14UDP.set_send_address to UDP.set_dest_addressJuan Linietsky
2017-01-14rename String.extension() -> String.get_extension() / String.basename() -> St...Juan Linietsky
2017-01-11Both Array and Dictionary are always in shared mode (removed copy on write).Juan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-08Moved JSON functions to built-in to_json, parse_json, validate_jsonJuan Linietsky
2017-01-08Remove XML format, as promised, for 3.0Juan Linietsky
2017-01-08Variant INT and REAL are now 64 bits (other types remain at 32)Juan Linietsky
2017-01-08renamed joystick to joypad everywhere around source code!Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-03Begin modifying properties to make them more friendly to script and doc.Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde