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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-02-12
Add ability to change Icon Saturation
reduz
2021-02-11
Improve resource load cache
reduz
2021-02-10
Removed _change_notify
reduz
2021-02-09
Fixes crash when exiting with --verbose with leaked resources
Gilles Roudière
2021-01-31
Merge pull request #45315 from RandomShaper/modernize_thread
Rémi Verschelde
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-28
Unify URI encoding/decoding and add to C#
Aaron Franke
2021-01-26
Type consistencies in core
Aaron Franke
2021-01-19
Modernize RWLock
Pedro J. Estébanez
2021-01-13
Expose `Resource.emit_changed()` to script
Andrii Doroshenko (Xrayez)
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-29
Consistently use normal_map
Marcel Admiraal
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-19
Rename Rect2 and Rect2i clip() to intersection()
Marcel Admiraal
2020-12-18
Add interpolation parameter to resize_to_po2()
Theogen Ratkin
2020-12-17
Merge pull request #44393 from Calinou/add-stdout-flush-project-setting
Rémi Verschelde
2020-12-15
Quick fix to incorrect error messages when writing to compressed or encrypted...
Andy Savage
2020-12-15
Add a project setting to enable stdout flushing in release builds
Hugo Locurcio
2020-12-10
Image: Rename PVRTC{2,4} to PVRTC1_{2,4}, drop COMPRESS_PVRTC2
Rémi Verschelde
2020-12-09
Merge pull request #44128 from KoBeWi/🧹
Rémi Verschelde
2020-12-09
Cleanup unused engine code
Tomasz Chabora
2020-12-09
Merge pull request #44199 from bruvzg/pvs_fixes_1
Rémi Verschelde
2020-12-09
Static analyzer fixes:
bruvzg
2020-12-09
Merge pull request #44161 from Faless/fix/fa_buffered_remove
Rémi Verschelde
2020-12-06
Tweak log file names for consistency between Mono and non-Mono logs
Hugo Locurcio
2020-12-06
Remove now unused FileAccessBuffered.
Fabio Alessandrelli
2020-12-02
Refactored Mesh internals and formats.
reduz
2020-11-27
Merge pull request #40136 from Jummit/multiplayer-root-node-getters
Fabio Alessandrelli
2020-11-27
Disable SO_REUSEADDR for UDP.
Fabio Alessandrelli
2020-11-23
Initialize class/struct variables with default values in core/ and drivers/
Rafał Mikrut
2020-11-21
Use Vector2i instead of Vector2 for Image get_pixelv and set_pixelv
Aaron Franke
2020-11-18
Fix crash duplicating local-to-scene resources
Pedro J. Estébanez
2020-11-17
Merge pull request #43610 from RandomShaper/fix_res_duplicate
Rémi Verschelde
2020-11-17
Fix crash in resoure duplicate
Pedro J. Estébanez
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
Merge pull request #43493 from timothyqiu/request-absolute-authority
Fabio Alessandrelli
2020-11-15
fix custom loader/saver broken
Zae
2020-11-14
Allows HTTPClient to talk to proxy server
Haoyu Qiu
2020-11-10
Create Variant built-in functions.
reduz
2020-11-10
Merge pull request #40748 from RandomShaper/improve_packed_fs_api
Rémi Verschelde
2020-11-09
Variant: Rename Type::_RID to Type::RID
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
Increase the default HTTPClient download chunk size to 64 KiB
Hugo Locurcio
2020-10-18
Refactor MethodBind to use variadic templates
reduz
2020-10-10
Fixes HTTPClient::poll crash after connection is self-assigned
Haoyu Qiu
2020-10-05
Improve format version mismatch error in binary loader
Rémi Verschelde
2020-09-28
Rename the ".import" folder to ".godot/imported"
Aaron Franke
2020-09-19
Fix crash when opening a ZIP data pack
Hugo Locurcio
2020-09-07
Merge pull request #38308 from bruvzg/sad_security_circus
Rémi Verschelde
2020-09-07
Merge pull request #38944 from Wavesonics/http-gzip
Fabio Alessandrelli
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