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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-03-03
Fix crash on HTTPClient::poll method
Pedro Rodrigues
2021-03-01
JSON parser: add UTF-16 surrogate pairs support.
bruvzg
2021-02-28
Logger: Cache 'flush_stdout_on_print' to improve performance, and works befor...
Mateo Kuruk Miccino
2021-02-27
ResourceLoader: Fix inverse 'if' on the cache mode
Mateo Kuruk Miccino
2021-02-25
Merge pull request #38844 from hbina/patch-5
Rémi Verschelde
2021-02-24
Merge pull request #46354 from reduz/importer-defaults-editor
Rémi Verschelde
2021-02-24
Merge pull request #45914 from HenryWConklin/45841-xml-entities
Rémi Verschelde
2021-02-23
Added Import Defaults Editor in Project Settings
reduz
2021-02-19
doc: Sync classref with current source
Rémi Verschelde
2021-02-18
Merge pull request #45617 from RandomShaper/modernize_atomics
Rémi Verschelde
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-02-18
Reorganize Project Settings
reduz
2021-02-14
Add support for numeric XML entities to XMLParser
Henry Conklin
2021-02-12
Add ability to change Icon Saturation
reduz
2021-02-11
Improve resource load cache
reduz
2021-02-10
Removed _change_notify
reduz
2021-02-09
Fixes crash when exiting with --verbose with leaked resources
Gilles Roudière
2021-01-31
Merge pull request #45315 from RandomShaper/modernize_thread
Rémi Verschelde
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-28
Unify URI encoding/decoding and add to C#
Aaron Franke
2021-01-26
Type consistencies in core
Aaron Franke
2021-01-19
Modernize RWLock
Pedro J. Estébanez
2021-01-13
Expose `Resource.emit_changed()` to script
Andrii Doroshenko (Xrayez)
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-29
Consistently use normal_map
Marcel Admiraal
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-19
Rename Rect2 and Rect2i clip() to intersection()
Marcel Admiraal
2020-12-18
Add interpolation parameter to resize_to_po2()
Theogen Ratkin
2020-12-17
Merge pull request #44393 from Calinou/add-stdout-flush-project-setting
Rémi Verschelde
2020-12-15
Quick fix to incorrect error messages when writing to compressed or encrypted...
Andy Savage
2020-12-15
Add a project setting to enable stdout flushing in release builds
Hugo Locurcio
2020-12-10
Image: Rename PVRTC{2,4} to PVRTC1_{2,4}, drop COMPRESS_PVRTC2
Rémi Verschelde
2020-12-09
Merge pull request #44128 from KoBeWi/🧹
Rémi Verschelde
2020-12-09
Cleanup unused engine code
Tomasz Chabora
2020-12-09
Merge pull request #44199 from bruvzg/pvs_fixes_1
Rémi Verschelde
2020-12-09
Static analyzer fixes:
bruvzg
2020-12-09
Merge pull request #44161 from Faless/fix/fa_buffered_remove
Rémi Verschelde
2020-12-06
Tweak log file names for consistency between Mono and non-Mono logs
Hugo Locurcio
2020-12-06
Remove now unused FileAccessBuffered.
Fabio Alessandrelli
2020-12-02
Refactored Mesh internals and formats.
reduz
2020-11-27
Merge pull request #40136 from Jummit/multiplayer-root-node-getters
Fabio Alessandrelli
2020-11-27
Disable SO_REUSEADDR for UDP.
Fabio Alessandrelli
2020-11-23
Initialize class/struct variables with default values in core/ and drivers/
Rafał Mikrut
2020-11-21
Use Vector2i instead of Vector2 for Image get_pixelv and set_pixelv
Aaron Franke
2020-11-18
Fix crash duplicating local-to-scene resources
Pedro J. Estébanez
2020-11-17
Merge pull request #43610 from RandomShaper/fix_res_duplicate
Rémi Verschelde
2020-11-17
Fix crash in resoure duplicate
Pedro J. Estébanez
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
Merge pull request #43493 from timothyqiu/request-absolute-authority
Fabio Alessandrelli
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