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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2014-06-11
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-06-11
Light Baker!
Juan Linietsky
2014-06-11
Merge pull request #459 from marynate/PR-diracccess-dir-exists
reduz
2014-06-02
FIX: forgotten bind to get_available_packet_count to be able to call get_var ...
voidplayer
2014-05-25
Add DirAccess:dir_exist api
marynate
2014-05-24
Making Godot Easier to Use..
Juan Linietsky
2014-05-01
-OpenSSL Fixes
Juan Linietsky
2014-04-28
-Added OpenSSL and HTTPS support
Juan Linietsky
2014-04-14
-Added google play services (needed for some stuff)
Juan Linietsky
2013-04-10
Add Matrix32/Vector2Array support for marshal library
sanikoyes
2014-04-05
-HttpClient: ’Content-Length’ is added to httprequest if not provided in ...
Juan Linietsky
2014-04-05
-Support for changing fonts
Juan Linietsky
2014-03-13
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-03-13
-fix bug in cache for atlas import/export
Juan Linietsky
2014-03-11
Fix Compression bug: wrong premature return.
marynate
2014-02-26
-Added ATITC texture support
Juan Linietsky
2014-02-25
-scripts are converted to bytecode on export
Juan Linietsky
2014-02-23
-Fix for parsing XML header
Juan Linietsky
2014-02-21
Removed OF
Victor M
2014-02-20
Merge pull request #123 from Terseus/fix-113_editor-settings-xml-corruption
okamstudio
2014-02-19
-improved physics ccd
Juan Linietsky
2014-02-18
Fix #113 editor_settings.xml corruption
Terseus
2014-02-15
-project settings are saved when changed
Juan Linietsky
2014-02-15
-fixed bug in Button now exporting font property
Juan Linietsky
2014-02-13
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky