Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-12-14 | replaced :var by :Variant in documentation, fixes #2897 | Juan Linietsky | |
2015-12-13 | added binary API to StreamPeer, fixes #2863 | Juan Linietsky | |
2015-12-09 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
2015-12-09 | -ability to change scripts in external editor and still have properties ↵ | Juan Linietsky | |
reloaded in godot UI, fixes #3003 | |||
2015-12-08 | updated aes256 implementation to newer version from upstream. Also uses ↵ | romulox_x | |
faster lookup table implemetation. | |||
2015-12-06 | some fixes | Juan Linietsky | |
-fix compilation on tres/tscn on MSVC -fixed theora playback performance, closes #3004 | |||
2015-11-23 | Merge pull request #1820 from guilhermefelipecgs/master | Rémi Verschelde | |
Remove duplicated filter, Fix #1795 | |||
2015-11-19 | Fixes the make_doc.sh, <, > and & signs in descriptions that cause the ↵ | Aren Villanueva | |
parser to break. Documentation for HTTPClient. Added a query_string_from_dict method to HTTPClient to create a x-www-form-urlencoded valid query string for GET and POST messages. String now has http_escape() and http_unescape() methods to help facilitate the above query_string_from_dict method. | |||
2015-11-18 | Merge pull request #2707 from akien-mga/master | Juan Linietsky | |
Cosmetic fixes to SCons buildsystem | |||
2015-11-16 | Change handling of invalid JSON escape sequences. | Bojidar Marinov | |
Instead of reporting an error, just ignore the first backslash and continue. Fixes #2521 | |||
2015-11-01 | Cosmetic fixes to SCons buildsystem | Rémi Verschelde | |
- Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check | |||
2015-10-21 | -fixed a quite serious scene corruption bug when saving that has been around ↵ | Juan Linietsky | |
for months. good thing no one ran into it :P | |||
2015-10-21 | -fixes to ring buffer (fixes network error) | Juan Linietsky | |
-fixes to invalid disabling of commands on scene tree dock | |||
2015-10-21 | -Ability to debug video memory usage | Juan Linietsky | |
-Small fix to xml saver (swapping > and <) | |||
2015-10-17 | Merge pull request #2479 from firefly2442/cppcheck-unusedvars | Juan Linietsky | |
ran cppcheck, found unused variables | |||
2015-10-09 | fix parentheses-equality warnings of osx clang | 近藤 直人 | |
2015-10-08 | newline fixes | reduz | |
2015-09-16 | ran cppcheck, found unused variables | firefly2442 | |
2015-09-03 | merged some stuff for okam | Juan Linietsky | |
2015-08-23 | **WARNING BEFORE PULLING** | Juan Linietsky | |
This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools. If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :) Summary of Changes -New Filesystem dock, with filesystem & tree view modes. -New refactoring tools, to change or fix dependencies. -Quick search dialog, to quickly search any file | |||
2015-06-30 | -some changes by okam | Juan Linietsky | |
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes ↵ | Juan Linietsky | |
and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report. | |||
2015-06-22 | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky | |
-ability to edit multiple scenes at the same time -resource internal IDs are now persistent, this makes multiple scene editing possible but maaaaay result in file corruption bugs (tested and could not find anything but possibility exists because core code changed, report immediately if you find this). -properly save settings, layout, etc when edited -script editing is independent from scene editing now -show a yellow box when a script belongs to the scene | |||
2015-06-08 | Fixed get_packet/put_packet bindings in PacketPeer. | James McLean | |
2015-06-06 | -fixed many memory initialization issues | Juan Linietsky | |
-fixed deadlock on previews thread -fixed compilation errors on unix | |||
2015-06-06 | new file dialog! | Juan Linietsky | |
-ItemList control for easier lists/thumbnails -New file dialog, with support for thumbnails, favorites, recent places, etc -Moved .fscache out of the project, no more bugs due to committed/pulled .fscache! -Dir dialog now sorts directories | |||
2015-05-31 | work in progress, resource previews | Juan Linietsky | |
2015-05-25 | fixed support for zip packages | Ariel Manzur | |
2015-05-19 | more fixes | Juan Linietsky | |
-only refuse to load an older file if version major is different, fixes #1944 -fix drive letter default value, fixes #1939 | |||
2015-05-18 | fix a compile error | Juan Linietsky | |
2015-05-12 | Fixes problem parsing config files using ConfigFile | Juan Linietsky | |
2015-05-07 | Merge pull request #1844 from daltomi/SIGSEGV | Juan Linietsky | |
Fix segment violation MINIZIP_ENABLED | |||
2015-05-06 | Fix segment violation MINIZIP_ENABLED | Daniel T. Borelli | |
2015-05-06 | optional formal changes | ehriche | |
2015-05-05 | Remove duplicated filter, Fix #1795 | Guilherme Felipe | |
2015-05-04 | -vec3 uniforms should now work, fixes #1773 | Juan Linietsky | |
2015-05-04 | solve invalid pointer, fixes #1793 | Juan Linietsky | |
2015-05-03 | Merge pull request #1792 from swenner/static_analysis_fixes | Juan Linietsky | |
Static analysis fixes | |||
2015-05-03 | -Make sure properties are exported the way they should in xml, fixes #1799 | Juan Linietsky | |
2015-05-03 | removed unnecessary semicolons | Simon Wenner | |
2015-05-03 | fixed uninitialized variable (cppcheck) | Simon Wenner | |
2015-05-01 | Sort xml files, so order is constant | est31 | |
Makes xml format work better with version control systems. | |||
2015-04-20 | -Changed Godot exit to be clean. | Juan Linietsky | |
-Added more debug information on memory cleanliness on exit (if run with -v) -Fixed several memory leaks, fixes #1731, fixes #755 | |||
2015-04-18 | -fixed relative path saving to file, fixes #1694 | Juan Linietsky | |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2015-04-07 | -fix resolver erase query to avoid running out of slots, fixes #1621 | Juan Linietsky | |
2015-03-21 | New option to show/hide hidden files | rollenrolm | |
2015-03-02 | support for 2D shadow casters | Juan Linietsky | |
Added support for 2D shadow casters. *DANGER* Shaders in CanvasItem CHANGED, if you are using shader in a CanvasItem and pull this, you will lose them. Shaders now work through a 2D material system similar to 3D. If you don't want to lose the 2D shader code, save the shader as a .shd, then create a material in CanvasItem and re-assign the shader. | |||
2015-02-11 | fixes to HTTPClient | Juan Linietsky | |
-small unchunked files should work properly -blocking mode should work properly | |||
2015-01-03 | -fixed issue with denormals in half precission, closes #1073 | Juan Linietsky | |
-added h_offset and v_offset to 3D Camera, should allow to do the same as in #1102 |