Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-18 | Improve locale detection. | bruvzg | |
Use separate language, script and country lists. Add locale selection dialog and property hint. | |||
2022-01-14 | Remove support for PVRTC texture encoding and decoding | Hugo Locurcio | |
On the only platform where PVRTC is supported (iOS), ETC2 generally supersedes PVRTC in every possible way. The increased memory usage is not really a problem thanks to modern iOS' devices processing power being higher than its Android counterparts. | |||
2022-01-12 | Merge pull request #56492 from akien-mga/remove-author-docstrings | Rémi Verschelde | |
2022-01-06 | Rename Variant enum members in resource_format_binary.cpp | Aaron Franke | |
2022-01-06 | Merge pull request #56224 from Calinou/variant-rename-packed-array-constants | Rémi Verschelde | |
2022-01-06 | Fix multiple missing UTF-8 decoding. | bruvzg | |
2022-01-06 | Merge pull request #53434 from Faless/io/4.x_file_access_compressed | Rémi Verschelde | |
[File] Fix FileAccessCompressed::get_buffer return value. | |||
2022-01-04 | Style: Remove inconsistently used `@author` docstrings | Rémi Verschelde | |
Each file in Godot has had multiple contributors who co-authored it over the years, and the information of who was the original person to create that file is not very relevant, especially when used so inconsistently. `git blame` is a much better way to know who initially authored or later modified a given chunk of code, and most IDEs now have good integration to show this information. | |||
2022-01-04 | Merge pull request #56331 from Cnidarias/large_http_downloads | Fabio Alessandrelli | |
Fix http limitation for large "content-length" | |||
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2021-12-30 | Fix http limitation for large "content-length" | Cnidarias | |
When a request was issued to a server that returned "content-length" header whose value was greater than that of an "int" we ran into overflow problems. The fix for this was rather simple by increasing the data type to `int64_t` | |||
2021-12-24 | Rename Variant Packed*Array constants for consistency | Hugo Locurcio | |
All arrays are now prefixed with `PACKED_` to distinguish them from GDScript's generic typed arrays. `RAW_ARRAY` is now `PACKED_BYTE_ARRAY` (RawArray was the name of PackedByteArray back in Godot 2.x). | |||
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke | |
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings | |||
2021-12-06 | Merge pull request #47257 from timothyqiu/http-client-proxy | Rémi Verschelde | |
2021-11-26 | Fix console colors on Windows | Yuri Roubinsky | |
2021-11-24 | Project feature warning system | Aaron Franke | |
2021-11-24 | Adds proxy support for HTTPClient | Haoyu Qiu | |
Also fixed a potential infinite loop when connecting to server. | |||
2021-11-23 | Image Use memcpy() in fill(), fill_rect(), _put_pixelb(), _get_pixelb() | kleonc | |
Co-authored-by: Lightning_A <aaronjrecord@gmail.com> | |||
2021-11-23 | Add Image::fill_rect method | kleonc | |
2021-11-21 | Fix crash when executing PackedDataContainer._iter_init | Haoyu Qiu | |
2021-11-17 | Fix divide by zero in pck_packer | Paulb23 | |
2021-11-14 | Add path to functions that return iporter options | reduz | |
-Allows displaying custom options for specific file format variants -Added support for scene format import to retrieve custom options This PR is necessary for #54886 to be implemented properly. | |||
2021-11-11 | String: Remove `erase` method, bindings can't mutate String | Rémi Verschelde | |
2021-11-04 | Add is_built_in() method to Resource | kobewi | |
2021-10-28 | clang-format: Various fixes to comments alignment from `clang-format` 13 | Rémi Verschelde | |
All reviewed manually and occasionally rewritten to avoid bad auto formatting. | |||
2021-10-25 | Fixed implicit conversion of uint32_t to uint8_t in `image` | Anton Christoffersson | |
2021-10-21 | Remove unimplemented methods | Marcel Admiraal | |
2021-10-19 | Merge pull request #52940 from groud/toast_notification | Rémi Verschelde | |
2021-10-14 | Add a name to TileSet sources | Gilles Roudière | |
2021-10-14 | Implement toast notifications in the editor | Gilles Roudière | |
2021-10-12 | Fix some LGTM errors of "Multiplication result converted to larger type" | Aaron Franke | |
2021-10-05 | Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master | Rémi Verschelde | |
2021-10-05 | [File] Fix FileAccessCompressed::get_buffer return value. | Fabio Alessandrelli | |
It used to return the write index instead of the written bytes (i.e. index + 1) when reading until last block. | |||
2021-09-30 | Use range iterators for `Map` | Lightning_A | |
2021-09-29 | Use functions defined in the their classes. | Anilforextra | |
2021-09-28 | Merge pull request #52481 from Faless/net/4.x_native_peers | Fabio Alessandrelli | |
[Net] Extension system for network peers, webrtc. | |||
2021-09-27 | Parse UTF-8 when getting path from resource UID | Haoyu Qiu | |
2021-09-24 | [Net] StreamPeer GDExtension. | Fabio Alessandrelli | |
2021-09-24 | [Net] Enable PacketPeer native extensions. | Fabio Alessandrelli | |
2021-09-15 | Provide a getter for the project data directory. | ne0fhyk | |
2021-09-07 | [Net] Move multiplayer to core subdir, split RPCManager. | Fabio Alessandrelli | |
Move multiplayer classes to "core/multiplayer" subdir. Move the RPCConfig and enums (TransferMode, RPCMode) to a separate file (multiplayer.h), and bind them to the global namespace. Move the RPC handling code to its own class (RPCManager). Renames "get_rpc_sender_id" to "get_remote_sender_id". | |||
2021-09-02 | Fix _send_default_spawn_default function sending zero length | SaracenOne | |
PackedByteArray when deriving from a single PackedByteArray state variant. | |||
2021-08-30 | Merge pull request #52240 from Rubonnek/rename-rel-path | Juan Linietsky | |
Rename `String::is_rel_path` to `String::is_relative_path` | |||
2021-08-30 | Try other resolved IPs if one fails to connect | Haoyu Qiu | |
2021-08-29 | Rename String::is_rel_path to String::is_relative_path | Wilson E. Alvarez | |
2021-08-30 | [Net] Rename RPC "puppet" to "auth" (authority). Drop "master". | Fabio Alessandrelli | |
This commit completely removes the RPC_MODE_MASTER ("master" keyword), and renames the RPC_MODE_PUPPET to RPC_MODE_AUTHORITY ("auth" keyword). This commit also renames the "Node.[get|set]_network_master" methods to "Node.[get|set]_network_authority". This commit also renames the RPC_MODE_REMOTE constant to RPC_MODE_ANY. RPC_MODE_MASTER in Godot 3.x meant that a given RPC would be callable by any puppet peer on the master, while RPC_MODE_PUPPET meant that it would be callable by the master on any puppet. Beside proving to be very confusing to the user (referring to where it could be called instead of who can call it) the RPC_MODE_MASTER is quite useless. It is almost the same as RPC_MODE_REMOTE (anyone can call) with the exception that the network master cannot. While this could be useful to check in some case, in such a function you would anyway need to check in code who is the caller via get_rpc_sender_id(), so adding the check there for those rare cases does not warrants a dedicated mode. | |||
2021-08-30 | Merge pull request #51788 from Faless/mp/4.x_replicator_sync | Fabio Alessandrelli | |
[Net] MultiplayerReplicator state sync. | |||
2021-08-28 | Quote and escape ConfigFile keys when necessary | Haoyu Qiu | |
2021-08-26 | Data structure optimizations as per review. | Fabio Alessandrelli | |
2021-08-24 | Implement error return documetation | reduz | |
Adds ability to add error return documetation to the binder and class reference. Usage example: ```C++ void MyClass::_bind_method() { [..] BIND_METHOD_ERR_RETURN_DOC("load", ERR_FILE_CANT_OPEN, ERR_FILE_UNRECOGNIZED); } ``` One function of ConfigFile was changed as example. |