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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
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core
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io
/
translation_loader_po.cpp
Age
Commit message (
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Author
2020-02-28
Removed interactive loader, added proper thread loading.
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-08-17
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-07-24
Fix loading PO files with missing newline after last msgstr
Rémi Verschelde
2018-05-28
Fix for not picking up locale of some .po translation files
Fabian
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-09-02
Fix use of unitialized variables
Hein-Pieter van Braam
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-07-12
Ignore fuzzy translations
Poommetee Ketson
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-14
rename String.extension() -> String.get_extension() / String.basename() -> St...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-12-20
Remove extraneous line in .po reader, which caused it to disregard first line
Bojidar Marinov
2016-07-08
Remove unused variables (fourth pass) + dead code
Rémi Verschelde
2016-05-27
Added translation support to Godot
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-08-23
**WARNING BEFORE PULLING**
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky