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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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stream_peer_ssl.cpp
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Author
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-07-26
doc: Sync classref with current source
Rémi Verschelde
2018-07-16
Implement non blocking-handshake for StreamPeerSSL
Fabio Alessandrelli
2018-04-03
Generalize SSL cert reading from file
Fabio Alessandrelli
2018-02-14
Add mbedtls module
Fabio Alessandrelli
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-01-14
removed duplicated functions in class hierarchy that were bound more than once
Juan Linietsky
2017-01-11
Type renames:
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-03-12
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2014-04-28
-Added OpenSSL and HTTPS support
Juan Linietsky