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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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stream_peer.cpp
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Author
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-08
Fix various assorted warnings
Hein-Pieter van Braam
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-14
Fix StreamPeer put_utf8_string not working
Fabio Alessandrelli
2017-08-12
Fix broken stream reading in StreamPeerBuffer
Raymoo
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-28
Various fixes detected using PVS-Studio static analyzer.
Thaer Razeq
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-08-22
Fix StreamPeerBuffer::duplicate() does not return value
volzhs
2016-08-22
-High Level protocol optimization (should be smaller)
Juan Linietsky
2016-06-15
Classref: Added docs for StreamPeer* (#5216)
J08nY
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-14
replaced :var by :Variant in documentation, fixes #2897
Juan Linietsky
2015-12-13
added binary API to StreamPeer, fixes #2863
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky