Age | Commit message (Expand) | Author |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-03-02 | Fixes bugs found by Sonarcloud and Coverity | qarmin |
2020-02-28 | Removed interactive loader, added proper thread loading. | Juan Linietsky |
2020-02-26 | Reimplement Mutex with C++'s <mutex> | Pedro J. Estébanez |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-08-12 | Remove redundant author doc comments | IAmActuallyCthulhu |
2019-06-19 | Made use of semicolons more consitent, fixed formatting | JohnJLight |
2019-04-19 | Added ability for multiple images to be imported as an atlas | Juan Linietsky |
2019-03-04 | Better warnings when resources can't be saved. Fixes #26531 | Juan Linietsky |
2019-02-16 | Make resource loader cycle checker work on a per-thread basis. | Juan Linietsky |
2019-01-27 | Avoid cyclic resource loading of any type, fixes #22673 | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-16 | Merge pull request #19501 from Zylann/custom_loaders | Rémi Verschelde |
2018-12-15 | Added basic support for custom resource savers and loaders | Marc Gilleron |
2018-12-02 | Fix text files constantly asking for reload as no last modified time | Paulb23 |
2018-10-29 | Moved folding outside the resource files, now saved outside the project. | Juan Linietsky |
2018-10-05 | Fixes to baker, restored xatlas and fixed bake options. | Juan Linietsky |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-10 | Added function ResourceLoader.exists(), to check if a resource exists. Closes... | Juan Linietsky |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-14 | GDScript files are converted to binary on export now. | Juan Linietsky |
2017-09-20 | Fix import order, so scenes are imported after textures. | Juan Linietsky |
2017-08-31 | Fix issues regarding reload of resources in imported scenes. Closes #10017 | Juan Linietsky |
2017-08-29 | Fix constant reimport on broken files, closes #9930 | Juan Linietsky |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-06-28 | Reworked translation system | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-01 | Lot of work in new importer, importing textures now works. | Juan Linietsky |
2017-01-25 | Removed import/export system, will start new one from scratch. | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-07-19 | put text formats for resources and scenes as priority | Juan Linietsky |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-08-23 | **WARNING BEFORE PULLING** | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-03-13 | -fix bug in cache for atlas import/export | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |