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path: root/core/io/resource_loader.h
AgeCommit message (Expand)Author
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-10Added function ResourceLoader.exists(), to check if a resource exists. Closes...Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-14GDScript files are converted to binary on export now.Juan Linietsky
2017-09-20Fix import order, so scenes are imported after textures.Juan Linietsky
2017-08-31Fix issues regarding reload of resources in imported scenes. Closes #10017Juan Linietsky
2017-08-29Fix constant reimport on broken files, closes #9930Juan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-06-28Reworked translation systemJuan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-01Lot of work in new importer, importing textures now works.Juan Linietsky
2017-01-25Removed import/export system, will start new one from scratch.Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-07-19put text formats for resources and scenes as priorityJuan Linietsky
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-08-23**WARNING BEFORE PULLING**Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-03-13-fix bug in cache for atlas import/exportJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky