index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
core
/
io
/
resource_loader.cpp
Age
Commit message (
Expand
)
Author
2022-05-03
Implement missing Node & Resource placeholders
reduz
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-01-24
Fix translation with multiple sources for the same language.
bruvzg
2022-01-19
Fix locale always selecting translation instead of "en", when no match found.
bruvzg
2022-01-18
Improve locale detection.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-08-29
Rename String::is_rel_path to String::is_relative_path
Wilson E. Alvarez
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-24
Merge pull request #50786 from reduz/implement-resource-uids
Rémi Verschelde
2021-07-24
Implement Resource UIDs
reduz
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-12
Consistently prefix bound virtual methods with _
kobewi
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-07
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-05-20
Change behavior of String.right
Tomasz Chabora
2021-05-05
Fix error handling for user-defined `ResourceFormatLoader.load`
Rémi Verschelde
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-02-27
ResourceLoader: Fix inverse 'if' on the cache mode
Mateo Kuruk Miccino
2021-02-19
doc: Sync classref with current source
Rémi Verschelde
2021-02-18
Reorganize Project Settings
reduz
2021-02-11
Improve resource load cache
reduz
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-19
Modernize RWLock
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-15
fix custom loader/saver broken
Zae
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-09-03
Merge pull request #41460 from Calinou/improve-resource-load-fail-message
Rémi Verschelde
2020-08-31
[funexpected] clear missed remaps on deinitialization, fixes godotengine/godo...
Yakov Borevich
2020-08-22
Improve the resource loading error message to mention the need to import
Hugo Locurcio
2020-07-03
Remove String::find_last (same as rfind)
Stijn Hinlopen
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-04-20
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-02
Fixes bugs found by Sonarcloud and Coverity
qarmin
2020-02-28
Removed interactive loader, added proper thread loading.
Juan Linietsky
2020-02-26
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-21
Added StringName as a variant type.
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-15
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Juan Linietsky
2020-02-11
GIProbes working.
Juan Linietsky
[next]