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path: root/core/io/resource_loader.cpp
AgeCommit message (Expand)Author
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-02-15Many fixes to make exported scenes work better, still buggy.Juan Linietsky
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-01-25Removed import/export system, will start new one from scratch.Juan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-14rename String.extension() -> String.get_extension() / String.basename() -> St...Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-07-19put text formats for resources and scenes as priorityJuan Linietsky
2016-07-08Remove unused variables (fourth pass) + dead codeRémi Verschelde
2016-05-30fixed interactive_loader() not returning a cached sceneTheoXD
2016-05-27Changed import workflowJuan Linietsky
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-09-16ran cppcheck, found unused variablesfirefly2442
2015-08-23**WARNING BEFORE PULLING**Juan Linietsky
2015-06-06-fixed many memory initialization issuesJuan Linietsky
2015-05-04-vec3 uniforms should now work, fixes #1773Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-03-13-fix bug in cache for atlas import/exportJuan Linietsky
2014-02-26-Added ATITC texture supportJuan Linietsky
2014-02-25-scripts are converted to bytecode on exportJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky