Age | Commit message (Expand) | Author |
---|---|---|
2016-07-19 | put text formats for resources and scenes as priority | Juan Linietsky |
2016-07-08 | Remove unused variables (fourth pass) + dead code | RĂ©mi Verschelde |
2016-05-30 | fixed interactive_loader() not returning a cached scene | TheoXD |
2016-05-27 | Changed import workflow | Juan Linietsky |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-09-16 | ran cppcheck, found unused variables | firefly2442 |
2015-08-23 | **WARNING BEFORE PULLING** | Juan Linietsky |
2015-06-06 | -fixed many memory initialization issues | Juan Linietsky |
2015-05-04 | -vec3 uniforms should now work, fixes #1773 | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-03-13 | -fix bug in cache for atlas import/export | Juan Linietsky |
2014-02-26 | -Added ATITC texture support | Juan Linietsky |
2014-02-25 | -scripts are converted to bytecode on export | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |