Age | Commit message (Expand) | Author |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-15 | Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. | Juan Linietsky |
2020-02-11 | GIProbes working. | Juan Linietsky |
2020-02-11 | Several fixes to 3D rendering, and multimesh implementation. | Juan Linietsky |
2020-02-05 | Remove duplicate ERR_PRINT macro. | Marcel Admiraal |
2020-01-08 | Check if resource exists before loading | Tomasz Chabora |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-04 | ResourceLoader: Add language code matching for localized resources | Rémi Verschelde |
2019-09-25 | Added some obvious errors explanations | qarmin |
2019-08-17 | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/' | Braden Bodily |
2019-08-07 | Add some code changes/fixes proposed by Coverity and Clang Tidy | qarmin |
2019-07-01 | Remove unnecessary code and add some error explanations | qarmin |
2019-04-19 | Added ability for multiple images to be imported as an atlas | Juan Linietsky |
2019-03-09 | Allow class_name scripts to have nested inheritance | George Marques |
2019-03-04 | Better warnings when resources can't be saved. Fixes #26531 | Juan Linietsky |
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin |
2019-02-16 | Make resource loader cycle checker work on a per-thread basis. | Juan Linietsky |
2019-02-12 | Core: Ensure classes match their header filename | Rémi Verschelde |
2019-01-27 | Avoid cyclic resource loading of any type, fixes #22673 | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-15 | Added basic support for custom resource savers and loaders | Marc Gilleron |
2018-10-29 | Moved folding outside the resource files, now saved outside the project. | Juan Linietsky |
2018-10-05 | Fixes to baker, restored xatlas and fixed bake options. | Juan Linietsky |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-09-02 | Change ResourceLoader::load to make it more thread safe. | Juan Linietsky |
2018-08-24 | Add print_verbose to print to stdout only in verbose mode | Rémi Verschelde |
2018-08-12 | Fix ResourceLoader::exists() false negative and readd deprecated has() | Rémi Verschelde |
2018-08-10 | Added function ResourceLoader.exists(), to check if a resource exists. Closes... | Juan Linietsky |
2018-08-10 | Revert "added get_creation_time function for gdscript" | Juan Linietsky |
2018-08-10 | Merge pull request #18914 from notwarp/master | Juan Linietsky |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-05-16 | added get_creation_time function for gdscript | Daniele Giuliani |
2018-01-11 | Dont print error when loading resource from cache | Ruslan Mustakov |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-18 | Use a different strategy for path remaps, try loading from a remap file instead. | Juan Linietsky |
2017-12-14 | GDScript files are converted to binary on export now. | Juan Linietsky |
2017-10-05 | Added the set/get_setting function in Editor/Project settings. Renamed has() ... | Juan Linietsky |
2017-09-20 | Fix import order, so scenes are imported after textures. | Juan Linietsky |
2017-08-31 | Fix issues regarding reload of resources in imported scenes. Closes #10017 | Juan Linietsky |
2017-08-29 | Fix constant reimport on broken files, closes #9930 | Juan Linietsky |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-07-26 | Fix various property not found errors | Poommetee Ketson |
2017-07-23 | Add object type hint for docs | Poommetee Ketson |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-06-28 | Reworked translation system | Juan Linietsky |
2017-04-23 | Fix property warnings and hide some debug prints | Rémi Verschelde |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |