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path: root/core/io/resource_importer.h
AgeCommit message (Expand)Author
2021-04-19Use multiple threads to import.Juan Linietsky
2021-03-22Improved 3D Scene ImporterJuan Linietsky
2021-02-23Added Import Defaults Editor in Project Settingsreduz
2021-02-11Improve resource load cachereduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-12-02Refactored Mesh internals and formats.reduz
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-20Exposed RenderingDevice to script APIJuan Linietsky
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-28Removed interactive loader, added proper thread loading.Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-06-19Made use of semicolons more consitent, fixed formattingJohnJLight
2019-06-18Unexpose subclasses of ResourceFormatLoader and -SaverRémi Verschelde
2019-05-20Style: Fix issues with clang-format 8.0Rémi Verschelde
2019-04-19Added ability for multiple images to be imported as an atlasJuan Linietsky
2019-03-04Make sure ResurceLoader.exists works on imported files, fixes #23555Juan Linietsky
2019-03-04Better warnings when resources can't be saved. Fixes #26531Juan Linietsky
2019-02-27-Fix problem of order of import plugins, closes #26340Juan Linietsky
2019-02-27Fix GCC 5 build after #26331 and cleanup styleRémi Verschelde
2019-02-26-Properly handle missing ETC support on exportJuan Linietsky
2019-02-12Core: Ensure classes match their header filenameRémi Verschelde