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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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resource_import.h
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Author
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-15
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-01-06
Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-09-20
Fix import order, so scenes are imported after textures.
Juan Linietsky
2017-08-29
Fix constant reimport on broken files, closes #9930
Juan Linietsky
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-15
Removing a Resource also deletes imported files.
Andreas Haas
2017-08-08
Moved member variables from constructor to initialization list
Wilson E. Alvarez
2017-06-11
Added EditorPlugin.remove_import_plugin()
Zher Huei Lee
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-02-06
Several bugfixes, improving the import workflow
Juan Linietsky
2017-02-01
CSV translation import plugin
Juan Linietsky
2017-02-01
Lot of work in new importer, importing textures now works.
Juan Linietsky
2017-01-25
Removed import/export system, will start new one from scratch.
Juan Linietsky