index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
core
/
io
/
resource.h
Age
Commit message (
Expand
)
Author
2023-01-19
Cleanup unused engine code v2
kobewi
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-08-29
Drop obsolete resource usage debug methods from OS class
Rémi Verschelde
2022-06-22
Remake resource thread safety and API
reduz
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-03-26
Object: Remove unused category boilerplate
Rémi Verschelde
2022-02-04
String: Add contains().
Anilforextra
2022-01-25
Allow method binds to take Object subclasses as arguments
TechnoPorg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-04
Add is_built_in() method to Resource
kobewi
2021-08-12
Resource: Remove unused `_use_builtin_script()` virtual method
Rémi Verschelde
2021-07-24
Implement Resource UIDs
reduz
2021-07-22
Implement textual ext/subresource IDs.
reduz
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-04-30
Implement Particle Trails
reduz
2021-02-11
Improve resource load cache
reduz
2021-01-19
Modernize RWLock
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz