Age | Commit message (Expand) | Author |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-13 | Remove deprecated PacketPeer allow_object_decoding | Rémi Verschelde |
2020-01-19 | PacketPeer use heap buffer for var encoding. | Fabio Alessandrelli |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-04-01 | Add object encoding param to serialization methods | Fabio Alessandrelli |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-15 | Remove "const" from PacketPeer get_packet/get_var | Fabio Alessandrelli |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-18 | -Properly check limits to objects sent (regarding to size), fixes #9034 | Juan Linietsky |
2017-08-14 | Ability to save objects to binary format | Juan Linietsky |
2017-08-08 | Set some reasonable limits for sending information to the debugger, closes #5848 | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-06-06 | new file dialog! | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |