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path: root/core/io/multiplayer_api.h
AgeCommit message (Expand)Author
2020-02-13Remove deprecated sync and slave networking keywordsRémi Verschelde
2020-02-12Optmized data sent during RPC and RSet calls.Andrea Catania
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-09-05Add network profilerjfons
2019-06-26Some code changed with Clang-Tidyqarmin
2019-04-01Add object encoding param to serialization methodsFabio Alessandrelli
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-15Clearly deprecate sync too in favor of remotesync.Fabio Alessandrelli
2018-09-15Rename slave keyword to puppetFabio Alessandrelli
2018-07-08MultiplayerAPI::send_bytes transfer mode support.Fabio Alessandrelli
2018-05-29New sync RPC modes to match all combinationsFabio Alessandrelli
2018-05-29Refactor RPCMode enum and checksFabio Alessandrelli
2018-05-29Revert "RPCMode refactor, more sync modes"Max Hilbrunner
2018-05-26New sync RPC modes to match all combinationsFabio Alessandrelli
2018-05-26Refactor RPCMode enum and checksFabio Alessandrelli
2018-05-16Add missing copyright headersGuilherme Felipe
2018-05-12Allow sending raw bytes through MultiplayerAPIFabio Alessandrelli
2018-05-08Internal methods in MultiplayerAPI start with _Fabio Alessandrelli
2018-03-03Add new MultiplayerAPI classFabio Alessandrelli