Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-23 | Encode axis_value in Variant for InputEvent::JOYSTICK_MOTION. | Hinsbart | |
Fixes a bug that caused InputMap actions which have been set to joystick axes not to work correctly on exported builds as the axis_value property wouldn't be serialized into engine.cfb. See recent discussion in #49 (Post 121+) | |||
2016-03-09 | remove trailing whitespace | Hubert Jarosz | |
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-10-21 | -fixes to ring buffer (fixes network error) | Juan Linietsky | |
-fixes to invalid disabling of commands on scene tree dock | |||
2015-09-16 | ran cppcheck, found unused variables | firefly2442 | |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2013-04-10 | Add Matrix32/Vector2Array support for marshal library | sanikoyes | |
2014-03-13 | -fix bug in cache for atlas import/export | Juan Linietsky | |
-fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |