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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
/
core
/
io
/
logger.h
Age
Commit message (
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Author
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-10-21
Remove unimplemented methods
Marcel Admiraal
2021-10-14
Implement toast notifications in the editor
Gilles Roudière
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-02-28
Logger: Cache 'flush_stdout_on_print' to improve performance, and works befor...
Mateo Kuruk Miccino
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-03-25
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-02-27
Fix -Wsuggest-attribute=format warnings.
marxin
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-21
Return and repair file logging
Ruslan Mustakov
2017-09-25
Extract logging logic
Ruslan Mustakov