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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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ip.cpp
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Author
2020-05-19
Style: Remove unnecessary semicolons from `core`
Rémi Verschelde
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-03
Drop old semaphore implementation
Pedro J. Estébanez
2020-02-26
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-11
Added a spinlock template as well as a thread work pool class.
Juan Linietsky
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-06-21
Implement IP.get_local_interfaces.
Fabio Alessandrelli
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-28
Fix DNS resolution when cache is invalid.
Fabio Alessandrelli
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-07-19
Add object type hint for docs
Poommetee Ketson
2017-05-08
Fixed the IP resolver code blocking the main thread, it uses a Mutex now to l...
Marcelo Fernandez
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-01-23
Convert validity checks of IP_Address to is_valid method.
Fabio Alessandrelli
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge pull request #7271 from Faless/ipv6_cleanup
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-12-09
Separate hostname resolve cache based on ip_type
Fabio Alessandrelli
2016-12-09
IP_Address now handle IPv4 and IPv6 transparently
Fabio Alessandrelli
2016-12-09
Migrate int.IP_TYPE_ constants to IP.TYPE_
Fabio Alessandrelli
2016-10-30
Set proper ip_type default for listen() and resolve_hostname()
Fabio Alessandrelli
2016-10-20
added windows support for ipv6, cleaned up unix code
Ariel Manzur
2016-10-18
adding ipv6
Ariel Manzur
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-04-07
-fix resolver erase query to avoid running out of slots, fixes #1621
Juan Linietsky
2014-12-15
Small batch of fixes
Juan Linietsky
2014-05-24
Making Godot Easier to Use..
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky