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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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core
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io
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image_loader.h
Age
Commit message (
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Author
2020-03-25
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-02-28
Removed interactive loader, added proper thread loading.
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-10
Remove old doc comments in image_loader header
IAmActuallyCthulhu
2019-06-18
Unexpose subclasses of ResourceFormatLoader and -Saver
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-15
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-11-23
Improved support for custom image loaders
Fabian
2018-11-18
Increase number of image loaders (why was it this low..), fixes #19037
Juan Linietsky
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-07-29
It is now possible to import images as a separate resource, closes #5738 and ...
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-20
Added support for SVG
Daniel J. Ramirez
2017-05-30
Several fixes related to PBR and Environment
Juan Linietsky
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky