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path: root/core/io/file_access_zip.h
AgeCommit message (Expand)Author
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-04-20Revert "Made possible to specify where to dump the contents when loading a "....Rémi Verschelde
2020-04-16Made possible to specify where to dump the contents when loading a ".pck" fileMichael Alexsander
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-09-25Add flag to control the replacement of files by ProjectSettings.load_resource...Florian Kothmeier
2019-04-07Add FileAccess::set_unix_permissions for Unix platformsJuan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-01Fix various Clang 7 warnings about unused stuffRémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-10Revert "added get_creation_time function for gdscript"Juan Linietsky
2018-05-16added get_creation_time function for gdscriptDaniele Giuliani
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-09-25Extract logging logicRuslan Mustakov
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-04-28Move core thirdparty files to thirdparty/{minizip,misc}Rémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-01-01Update copyright to 2016 in headersGeorge Marques
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky