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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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file_access_zip.cpp
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Commit message (
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Author
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-10-12
Fix some LGTM errors of "Multiplication result converted to larger type"
Aaron Franke
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-05-25
Rename File::get_len() get_length()
Marcel Admiraal
2021-05-24
Fix duplicate close files when deconstructing ZipArchive
Zae
2021-05-17
Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-05-14
Merge pull request #42337 from zaevi/fix-zip-open-twice
Rémi Verschelde
2021-05-14
Fix zip file opening twice
Zae
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-03-16
Allow nullptr with zero length in FileAccess get_buffer
Alex Hirsch
2021-03-09
Add parameter checkes to FileAccess get_buffer functions
Alex Hirsch
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-09-05
Adds PCK encryption support (using script encryption key for export).
bruvzg
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-02
added load resource pack with offset feature
Yilin Ma
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-04-20
Revert "Made possible to specify where to dump the contents when loading a "....
Rémi Verschelde
2020-04-16
Made possible to specify where to dump the contents when loading a ".pck" file
Michael Alexsander
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-09-25
Merge pull request #32291 from Dragoncraft89/add_load_resource_flag
Rémi Verschelde
2019-09-25
Add flag to control the replacement of files by ProjectSettings.load_resource...
Florian Kothmeier
2019-09-25
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-22
Changed some code found by Clang Tidy and Coverity
qarmin
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-11
Moved member variables to initializer list
Wilson E. Alvarez
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-09-25
Extract logging logic
Ruslan Mustakov
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-06
Core: fix possible memory leaks.
Andreas Haas
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-14
rename String.extension() -> String.get_extension() / String.basename() -> St...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-05-25
fixed support for zip packages
Ariel Manzur
2015-04-20
-Changed Godot exit to be clean.
Juan Linietsky
2014-02-13
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky