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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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file_access_pack.cpp
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Author
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-09-25
Extract logging logic
Ruslan Mustakov
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-07
Fix using enum as bool value
Hein-Pieter van Braam
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-08
Moved member variables from constructor to initialization list
Wilson E. Alvarez
2017-05-04
Fix infinite loop in DirAccessPack::get_current_dir()
Pedro J. Estébanez
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-01-14
Fixed dir access return value, changed it to Error like all other funcs
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-09-03
Fix root path resolution on PCK file
George Marques
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-05-06
Fix segment violation MINIZIP_ENABLED
Daniel T. Borelli
2015-04-20
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-03-21
New option to show/hide hidden files
rollenrolm
2014-08-01
Small Issues & Maintenance
Juan Linietsky
2014-05-25
Add DirAccess:dir_exist api
marynate
2014-04-28
-Added OpenSSL and HTTPS support
Juan Linietsky
2014-03-13
-fix bug in cache for atlas import/export
Juan Linietsky
2014-02-15
-fixed bug in Button now exporting font property
Juan Linietsky
2014-02-13
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky