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path: root/core/io/file_access_encrypted.h
AgeCommit message (Expand)Author
2021-05-17Make all file access 64-bit (uint64_t)Pedro J. Estébanez
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-23Initialize class/struct variables with default values in core/ and drivers/Rafał Mikrut
2020-09-05Adds PCK encryption support (using script encryption key for export).bruvzg
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-09-07Implemented get_path() & get_path_absolute() for FileAccessEncryptedPouleyKetchoupp
2019-04-07Add FileAccess::set_unix_permissions for Unix platformsJuan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-10Revert "added get_creation_time function for gdscript"Juan Linietsky
2018-05-16added get_creation_time function for gdscriptDaniele Giuliani
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-09-25Extract logging logicRuslan Mustakov
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-01Fix signed and unsigned comparisonsHein-Pieter van Braam
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2014-04-28-Added OpenSSL and HTTPS supportJuan Linietsky
2014-04-14-Added google play services (needed for some stuff)Juan Linietsky