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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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io
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file_access_compressed.cpp
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Author
2018-09-13
Fix FileAccessCompressed::get_8 returning 0 for the last byte of a file
elasota
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-10
Revert "added get_creation_time function for gdscript"
Juan Linietsky
2018-05-16
added get_creation_time function for gdscript
Daniele Giuliani
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-09-25
Extract logging logic
Ruslan Mustakov
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-21
Removed unnecessary assignments
Wilson E. Alvarez
2017-08-17
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-06-08
Add zstd compression support.
Ferenc Arn
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-19
-improved physics ccd
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky