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path: root/core/io/config_file.cpp
AgeCommit message (Expand)Author
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-21Suppress error messages when using ConfigFile::get_value and a default is givenBojidar Marinov
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-01Lot of work in new importer, importing textures now works.Juan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-05-12classref: Directory and ConfigFileRémi Verschelde
2016-01-10-fix stray file left open when parsing configuration, closes #3299Juan Linietsky
2016-01-10make sure file is closed if something failsJuan Linietsky
2016-01-08-Use simpler methods for parsing simple tags, fixes #3274Juan Linietsky
2016-01-07-fix bugs related to parsing config files with new variantparser, closes #324...Juan Linietsky
2016-01-01Added default value param to ConfigFile.get_value()Ignacio Etcheverry
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-31Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-31-Ensure .tscn and .tres always save in a deterministic way, fixes #2495Juan Linietsky
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
2015-05-12Fixes problem parsing config files using ConfigFileJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-11-07Fix CppCheck 'duplicateExpression' warningBoris Egorov
2014-10-27-Much improvement to baked light bakerJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky