Age | Commit message (Expand) | Author |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-05-03 | Added method to clear input events of an action | AndreaCatania |
2018-04-25 | Fixing input strength and the impossibility to erase action events | groud |
2018-04-16 | Allow actions to provide an analog value | Gilles Roudiere |
2018-04-07 | Allows to map an action to all devices. | Nibodhika |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-25 | Keyboard Input modifiers do not block actions. | Fabio Alessandrelli |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-10-19 | Fix Keyboard Input Hangs when using modifiers | Fabio Alessandrelli |
2016-09-15 | Fix input action pressed state not changing for quick joystick movements. | Andreas Haas |
2016-09-01 | -Modified Input and added is_action_just_pressed() as well as is_action_just_... | Juan Linietsky |
2016-06-05 | Make Input Actions config not affect the editor | Juan Linietsky |
2016-06-04 | Added InputMap.get_actions() | J08nY |
2016-01-02 | proper joy axis support as actions, can be configured and inquired, fixes #2317 | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-05-18 | -Rename unexisting by nonexistant, closes #1940 | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-04-23 | added bindings for InputMap | Dana Olson |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |