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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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input_map.cpp
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Author
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-08-06
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Bojidar Marinov
2017-07-30
Style: Apply clang-format on all files
Rémi Verschelde
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
Merge pull request #9703 from Noshyaar/docs
Rémi Verschelde
2017-07-19
Fix errors with global config names no more sorrys please
geequlim
2017-07-19
Add object type hint for docs
Poommetee Ketson
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-01-25
Keyboard Input modifiers do not block actions.
Fabio Alessandrelli
2017-01-16
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-08
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-05
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-10-19
Fix Keyboard Input Hangs when using modifiers
Fabio Alessandrelli
2016-09-15
Fix input action pressed state not changing for quick joystick movements.
Andreas Haas
2016-09-01
-Modified Input and added is_action_just_pressed() as well as is_action_just_...
Juan Linietsky
2016-06-05
fix ui_* input events in Editor
Andreas Haas
2016-06-05
Make Input Actions config not affect the editor
Juan Linietsky
2016-06-04
Added InputMap.get_actions()
J08nY
2016-04-22
add sign comparison for joystick axis events in InputMap::_find_event
Hinsbart
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-03-07
fix InputMap::action_erase_event()
hondres
2016-01-04
-make signals throw an error when target method is not found, fixes #2036
Juan Linietsky
2016-01-02
proper joy axis support as actions, can be configured and inquired, fixes #2317
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-05-18
fix a compile error
Juan Linietsky
2015-05-18
-Rename unexisting by nonexistant, closes #1940
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-04-23
added bindings for InputMap
Dana Olson
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky