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path: root/core/input_map.cpp
AgeCommit message (Expand)Author
2018-02-23Add two new default actions ui_end, ui_homeFabio Alessandrelli
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-06Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTERBojidar Marinov
2017-07-30Style: Apply clang-format on all filesRémi Verschelde
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-19Merge pull request #9703 from Noshyaar/docsRémi Verschelde
2017-07-19Fix errors with global config names no more sorrys pleasegeequlim
2017-07-19Add object type hint for docsPoommetee Ketson
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-01-25Keyboard Input modifiers do not block actions.Fabio Alessandrelli
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-16Style: Cleanups, added headers, renamed filesRémi Verschelde
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-08renamed joystick to joypad everywhere around source code!Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-10-19Fix Keyboard Input Hangs when using modifiersFabio Alessandrelli
2016-09-15Fix input action pressed state not changing for quick joystick movements.Andreas Haas
2016-09-01-Modified Input and added is_action_just_pressed() as well as is_action_just_...Juan Linietsky
2016-06-05fix ui_* input events in EditorAndreas Haas
2016-06-05Make Input Actions config not affect the editorJuan Linietsky
2016-06-04Added InputMap.get_actions()J08nY
2016-04-22add sign comparison for joystick axis events in InputMap::_find_eventHinsbart
2016-03-09remove trailing whitespaceHubert Jarosz
2016-03-07fix InputMap::action_erase_event()hondres
2016-01-04-make signals throw an error when target method is not found, fixes #2036Juan Linietsky
2016-01-02proper joy axis support as actions, can be configured and inquired, fixes #2317Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-05-18fix a compile errorJuan Linietsky
2015-05-18-Rename unexisting by nonexistant, closes #1940Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-04-23added bindings for InputMapDana Olson
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky