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AgeCommit message (Expand)Author
2021-06-13Fix `InputEventJoypadButton::as_text` crash for invalid button indexHaoyu Qiu
2021-06-03Add MOUSE_MODE_CONFINED_HIDDENAaron Franke
2021-06-01Move and expose AutoComplete in CodeEditPaulb23
2021-05-22Add a keyboard shortcut to select the word under cursor in TextEditHugo Locurcio
2021-05-20Change behavior of String.rightTomasz Chabora
2021-05-20Fix typos with codespellRémi Verschelde
2021-05-19Fix InputMap.action_erase_event() failing to erase events correctly.Marcel Admiraal
2021-05-17Merge pull request #48168 from LightningAA/control-to-ctrl-4.0Rémi Verschelde
2021-05-17Fix typo in InputEventMIDI stringfox
2021-05-15Make printing of InputEvents consistentMarcel Admiraal
2021-05-07Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A
2021-05-04Rename `doubleclick` to `double_click`Aaron Franke
2021-05-03Add Enter as alternate key to complete codekobewi
2021-04-27Core: Drop custom `copymem`/`zeromem` definesRémi Verschelde
2021-04-18Merge pull request #35666 from Calinou/inputmap-nonexistent-suggestionsRémi Verschelde
2021-04-18Print suggestions when requesting a nonexistent InputMap actionHugo Locurcio
2021-04-17Avoid creating joy_names map entries when using Map operator[]Marcel Admiraal
2021-04-06Sync controller mappings DB with SDL2 community repoRémi Verschelde
2021-03-23Sync controller mappings DB with SDL2 community repoRémi Verschelde
2021-03-23Rename some more global enums (Key, Joy, MIDI)Aaron Franke
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-03-21[HTML5] Logitech Dual Action Gamepad FF/LinuxFabio Alessandrelli
2021-03-12Fixes small typos and grammar correctionAnshul7sp1
2021-02-24Merge pull request #46371 from EricEzaM/PR/fix-osx-inputmap-spammed-errorsRémi Verschelde
2021-02-24Fixed 'nonexistent action' errors spammed at startup on OSXEric M
2021-02-24Input: Throw error if action doesn't existLiz Haas
2021-02-22Input: Swap events for ui_redo to favor Shift+Ctrl+Z over Ctrl+YRémi Verschelde
2021-02-19doc: Sync classref with current sourceRémi Verschelde
2021-02-18Removed hardcoded shortcuts from /scene and converted to input actionsEric M
2021-02-18Added ability to override built-in actions for the editorEric M
2021-02-18Added convenience create_reference methods for Key and JoyButton inputsEric M
2021-02-15Merge pull request #44355 from EricEzaM/PR/fix-action-false-positives-and-all...Rémi Verschelde
2021-02-08Sync controller mappings DB with SDL2 community repoRémi Verschelde
2021-02-08Merge pull request #45797 from madmiraal/add-new-sdl-keywordsRémi Verschelde
2021-02-07Add support for new SDL gamecontroller keywords.Marcel Admiraal
2021-02-07Fix issues in last GameControllerDB syncRémi Verschelde
2021-02-06Merge pull request #45756 from Faless/js/4.x_gamepads_dbRémi Verschelde
2021-02-06Add some HTML5 controllers mapping.Fabio Alessandrelli
2021-02-06Sync controller mappings DB with SDL2 community repoRémi Verschelde
2021-01-18[HTML5] Custom Gamepad library to allow remapping.Fabio Alessandrelli
2021-01-18Better gamepad axis event injection.Fabio Alessandrelli
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Merge pull request #44593 from madmiraal/rename-mainloop-methodsRémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-22Rename MainLoop methods to match Node methodsMarcel Admiraal
2020-12-15Allow checking for exact matches with Action events.EricEzaM
2020-12-14Fixed mistakes in InputEvent as_text and to_string implementations.EricEzaM
2020-12-03Merge pull request #43660 from EricEzaM/PR/INP1-inputevent_as_text_and_to_stringRémi Verschelde
2020-12-03Ignore hint entries in game controller mappingMarcel Admiraal
2020-11-27InputEvent as_text now returns readable string. Added to_string for debug str...Eric M