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AgeCommit message (Expand)Author
2021-12-10Sync controller mappings DB with SDL2 community repoRémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-12-06Unexpose joy_connection_changed methodkobewi
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-23Add Input.is_physical_key_pressed method.bruvzg
2021-11-16Rename built-in `SGN()` macro to `SIGN()`Hugo Locurcio
2021-11-12Use "enum class" for input enumsAaron Franke
2021-11-03Sync controller mappings DB with SDL2 community repoRémi Verschelde
2021-10-28clang-format: Various fixes to comments alignment from `clang-format` 13Rémi Verschelde
2021-10-28clang-format: Disable alignment of operands, too unreliableRémi Verschelde
2021-10-22Merge pull request #53812 from RandomShaper/expose_flush_inputRémi Verschelde
2021-10-22Expose Input::flush_buffered_events()Pedro J. Estébanez
2021-10-21Remove unimplemented methodsMarcel Admiraal
2021-10-19Fix handling multiple "physical key" events in the single input map action.bruvzg
2021-10-18Merge pull request #53741 from DmitriySalnikov/exposed_sensor_setters_masterRémi Verschelde
2021-10-15SCons: List `.gen.cpp` sources explicitly to avoid globbing errorsRémi Verschelde
2021-10-12Exposed setters for sensor values in Input classДмитрий Сальников
2021-10-04GDScript completion: Handle quote style ad-hoc to remove editor dependencyRémi Verschelde
2021-10-01Allow shortcuts to have any number of bindings. Updated UI as required.Eric M
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-30InputEventJoypadMotion::set_axis - reject invalid axisLATRio
2021-09-28Replace auto completion shortcut for macfabriceci
2021-09-26validate 'shortcut' in InputEventShortcutLATRio
2021-09-21Improve implementation of builtin action overridesEric M
2021-09-15InputMap: Fixup `macos` feature tag overrides after #52291Rémi Verschelde
2021-09-15Rename `osx` to `macos` in input map feature tag handlingHugo Locurcio
2021-09-13Merge pull request #50375 from Paulb23/code_edit_unit_testsRémi Verschelde
2021-09-01Fix InputMap and display server not nulling singleton on freePaulb23
2021-08-31Make platform feature tag names lowercaseHugo Locurcio
2021-08-23Merge pull request #51750 from jmb462/inputmap_action_suggestionsMax Hilbrunner
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-16Adding InputMap action error suggestion for Input singletonjmb462
2021-08-16Fix input methods returning zero strength when pressed status not requestedMai Lavelle
2021-08-13Style: Cleanup code using `text_editor/completion/use_single_quotes`Rémi Verschelde
2021-08-13Add input buffering frameworkPedro J. Estébanez
2021-08-13Improve input event accumulationPedro J. Estébanez
2021-08-10Use Key enum instead of plain integersAaron Franke
2021-08-09Added EditorCommandPaletteBhuvan Vemula
2021-08-07Fix action_get_events returning booleans instead of InputKey entriesJulien Nguyen
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-22Fix Input get_action_raw_strengthAaron Franke
2021-07-20Sync controller mappings DB with SDL2 community repoRémi Verschelde
2021-07-18Optimize StringName usagereduz
2021-07-17[HTML5] Add 2 controllers to the godot database.Fabio Alessandrelli
2021-07-06Added EditorInspectorPlugin to aid in editing InputEvents in resources and sh...Eric M
2021-07-02Add `get_dead_zone()` method to `InputMap`Nick H
2021-06-20Use mouse and joypad enums instead of plain integersAaron Franke
2021-06-20Move many input enums to their own fileAaron Franke
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A