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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2023-01-16
Linux/BSD: Add LINUXBSD_ENABLED define for non X11-related checks
Rémi Verschelde
2023-01-08
Use BitField<> in core type masks
Juan Linietsky
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-23
[iOS] Add Apple Pencil pressure and tilt support.
bruvzg
2022-12-12
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2022-11-24
Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources
Rémi Verschelde
2022-11-14
add controller_number & controller_value to allow printing of all MIDI event ...
alcomposer
2022-11-02
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-11-02
Unified shortcut to clear carets and selections
Alfred Reinold Baudisch
2022-10-31
Shortcut and Bind to Remove Secondary Carets
Alfred Reinold Baudisch
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-31
Merge pull request #67139 from PucklaMotzer09/insert_caret_at_carets
Rémi Verschelde
2022-10-27
Merge pull request #67644 from alfredbaudisch/add-selection-next-occurrence
Clay John
2022-10-22
Add double_tap attribute to InputEventScreenTouch
Fredia Huya-Kouadio
2022-10-21
Add Selection and Caret for Next Occurrence of Selection
Alfred Reinold Baudisch
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
Add Caret Insert Below and Above shortcuts to TextEdit
PucklaMotzer09
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-03
[Web] Add PS3 gamepad mapping for FF+Linux.
Fabio Alessandrelli
2022-09-30
ci: add Python static analysis check via mypy
Jiri Suchan
2022-09-27
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2022-09-25
Merge pull request #63109 from OverloadedOrama/fix-input-event-action
Rémi Verschelde
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-05
Updated gamecontrollerdb.txt to latest to include new mappings for various co...
Andres Hernandez
2022-09-01
Merge pull request #64444 from timothyqiu/action-completion
Rémi Verschelde
2022-08-29
[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli
2022-08-24
Merge pull request #64531 from madmiraal/fix-63972-2
Rémi Verschelde
2022-08-23
Replace Array return types with TypedArray 2
kobewi
2022-08-23
Merge pull request #64732 from RandomShaper/input_is_final
Rémi Verschelde
2022-08-22
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
Consolidate the fact that `Input` is meant to be final
Pedro J. Estébanez
2022-08-17
Fix axis mapped to DPad buttons not releasing opposite button
Marcel Admiraal
2022-08-15
Fix action name completion for `Input`
Haoyu Qiu
2022-08-07
Use %s for bool value in vformat
Haoyu Qiu
2022-08-05
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2022-08-04
Fix some array size function definition mismatch.
Fabio Alessandrelli
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-21
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-18
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2022-07-17
Fix `InputEventAction`'s `is_action` method ignoring `exact_match` parameter
Emmanouil Papadeas
2022-07-04
Merge pull request #62212 from hansemro/eraser-detect-4
Rémi Verschelde
2022-07-04
[macOS, Windows, X11] Add stylus inverted/eraser support to
Hansem Ro
2022-07-03
Input: Re-enable input accumulation by default
Rémi Verschelde
2022-06-28
Input: Make `get_action_raw_strength` print error when the action doesn't exist
Marco F
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-04
Merge pull request #61669 from fire-forge/input
Rémi Verschelde
2022-06-03
Make Input mouse_mode and use_accumulated_input properties
FireForge
2022-06-03
Add array element type to `get_connected_joypads`
Raul Santos
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
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