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path: root/core/input
AgeCommit message (Expand)Author
2021-08-13Add input buffering frameworkPedro J. Estébanez
2021-08-13Improve input event accumulationPedro J. Estébanez
2021-08-10Use Key enum instead of plain integersAaron Franke
2021-08-09Added EditorCommandPaletteBhuvan Vemula
2021-08-07Fix action_get_events returning booleans instead of InputKey entriesJulien Nguyen
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-22Fix Input get_action_raw_strengthAaron Franke
2021-07-20Sync controller mappings DB with SDL2 community repoRémi Verschelde
2021-07-18Optimize StringName usagereduz
2021-07-17[HTML5] Add 2 controllers to the godot database.Fabio Alessandrelli
2021-07-06Added EditorInspectorPlugin to aid in editing InputEvents in resources and sh...Eric M
2021-07-02Add `get_dead_zone()` method to `InputMap`Nick H
2021-06-20Use mouse and joypad enums instead of plain integersAaron Franke
2021-06-20Move many input enums to their own fileAaron Franke
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-20Merge pull request #48696 from madmiraal/fix-48692Rémi Verschelde
2021-06-16Documentation search fixesGregory Basile
2021-06-15Added Input_Map entry for backspacing using Shift+BackspaceSpaghettiCoder01
2021-06-13Fix `InputEventJoypadButton::as_text` crash for invalid button indexHaoyu Qiu
2021-06-03Add MOUSE_MODE_CONFINED_HIDDENAaron Franke
2021-06-01Move and expose AutoComplete in CodeEditPaulb23
2021-05-22Add a keyboard shortcut to select the word under cursor in TextEditHugo Locurcio
2021-05-20Change behavior of String.rightTomasz Chabora
2021-05-20Fix typos with codespellRémi Verschelde
2021-05-19Fix InputMap.action_erase_event() failing to erase events correctly.Marcel Admiraal
2021-05-17Merge pull request #48168 from LightningAA/control-to-ctrl-4.0Rémi Verschelde
2021-05-17Fix typo in InputEventMIDI stringfox
2021-05-15Make printing of InputEvents consistentMarcel Admiraal
2021-05-07Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A
2021-05-04Rename `doubleclick` to `double_click`Aaron Franke
2021-05-03Add Enter as alternate key to complete codekobewi
2021-04-27Core: Drop custom `copymem`/`zeromem` definesRémi Verschelde
2021-04-18Merge pull request #35666 from Calinou/inputmap-nonexistent-suggestionsRémi Verschelde
2021-04-18Print suggestions when requesting a nonexistent InputMap actionHugo Locurcio
2021-04-17Avoid creating joy_names map entries when using Map operator[]Marcel Admiraal
2021-04-06Sync controller mappings DB with SDL2 community repoRémi Verschelde
2021-03-23Sync controller mappings DB with SDL2 community repoRémi Verschelde
2021-03-23Rename some more global enums (Key, Joy, MIDI)Aaron Franke
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-03-21[HTML5] Logitech Dual Action Gamepad FF/LinuxFabio Alessandrelli
2021-03-12Fixes small typos and grammar correctionAnshul7sp1
2021-02-24Merge pull request #46371 from EricEzaM/PR/fix-osx-inputmap-spammed-errorsRémi Verschelde
2021-02-24Fixed 'nonexistent action' errors spammed at startup on OSXEric M
2021-02-24Input: Throw error if action doesn't existLiz Haas
2021-02-22Input: Swap events for ui_redo to favor Shift+Ctrl+Z over Ctrl+YRémi Verschelde
2021-02-19doc: Sync classref with current sourceRémi Verschelde
2021-02-18Removed hardcoded shortcuts from /scene and converted to input actionsEric M
2021-02-18Added ability to override built-in actions for the editorEric M
2021-02-18Added convenience create_reference methods for Key and JoyButton inputsEric M