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AgeCommit message (Expand)Author
2020-06-04Sync controller mappings DB with SDL2 community repoRémi Verschelde
2020-05-19Style: Remove unnecessary semicolons from `core`Rémi Verschelde
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-05-13Implement half axis and inverted axis mapping.Marcel Admiraal
2020-05-13Update game controller enums.Marcel Admiraal
2020-05-13Parse SDL game controller half axis and inverted axis entries.Marcel Admiraal
2020-05-11Input: Readd 'Default Android Gamepad' magic bindingRémi Verschelde
2020-05-07Re-add __XINPUT_DEVICE__hoontee
2020-05-05[Windows] Add support for the WinTab API for pen input.bruvzg
2020-04-29[Core] Rename linear_interpolate to lerpAaron Franke
2020-04-29Input: make VibrationInfo protected to allow implementors to use itpunto-
2020-04-28Merge pull request #38295 from akien-mga/input-is-backRémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-28Input: Drop obsolete versions of SDL gamecontrollerdbRémi Verschelde
2020-04-25Add const to InputEventMouseButton::get_factorTobias Mansfield-Williams
2020-04-02Replace more occurrences of NULL with nullptrRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-30SCons: Format buildsystem files with psf/blackRémi Verschelde
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky