Age | Commit message (Expand) | Author |
2020-12-14 | Fixed mistakes in InputEvent as_text and to_string implementations. | EricEzaM |
2020-12-03 | Merge pull request #43660 from EricEzaM/PR/INP1-inputevent_as_text_and_to_string | Rémi Verschelde |
2020-12-03 | Ignore hint entries in game controller mapping | Marcel Admiraal |
2020-11-27 | InputEvent as_text now returns readable string. Added to_string for debug str... | Eric M |
2020-11-19 | Merge pull request #43591 from madmiraal/fix-43520 | Rémi Verschelde |
2020-11-19 | Update joy button and stick names, enums and documentation | Marcel Admiraal |
2020-11-19 | Merge pull request #43662 from EricEzaM/PR/INP3-command_serialization_optional | Rémi Verschelde |
2020-11-19 | Made serialization of Command toggleable when saving InputEvents. | Eric M |
2020-11-19 | Merge pull request #43661 from EricEzaM/PR/INP2-rename_load_from_globals | Rémi Verschelde |
2020-11-19 | load_from_globals() -> load_from_project_settings() | Eric M |
2020-11-16 | Remove empty lines around braces with the formatting script | Aaron Franke |
2020-11-16 | Merge pull request #43233 from madmiraal/fix-42876 | Rémi Verschelde |
2020-11-16 | Merge pull request #42976 from aaronfranke/input-get-axis | Rémi Verschelde |
2020-11-12 | Release pressed action if event is removed | Tomasz Chabora |
2020-11-11 | Allow getting Input axis/vector values by specifying multiple actions | Aaron Franke |
2020-11-11 | Add raw strength value for internal use | Aaron Franke |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-31 | Remove unneeded filter on joy_axis() | Marcel Admiraal |
2020-10-26 | Apply upstream gamecontrollerdb patch 391. | Marcel Admiraal |
2020-10-26 | Provide support for buttons and D-pads mapped to half axes, and | Marcel Admiraal |
2020-10-18 | Refactor MethodBind to use variadic templates | reduz |
2020-09-29 | Removed unnecessary keyword, fix comment style | Craig-Stoneham |
2020-09-23 | Check for null in InputMap::_find_event | Tomasz Chabora |
2020-09-10 | Remove unused Python imports. | Marcel Admiraal |
2020-09-01 | Fix invalid CSV in SDL2 controller mappings DB | Rémi Verschelde |
2020-09-01 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde |
2020-07-28 | SCons: Refactor running commands through builders | Andrii Doroshenko (Xrayez) |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-06-15 | Renamed InputMap.get_action_list to InputMap.get_action_events | Lennard |
2020-06-04 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde |
2020-05-19 | Style: Remove unnecessary semicolons from `core` | Rémi Verschelde |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-05-13 | Implement half axis and inverted axis mapping. | Marcel Admiraal |
2020-05-13 | Update game controller enums. | Marcel Admiraal |
2020-05-13 | Parse SDL game controller half axis and inverted axis entries. | Marcel Admiraal |
2020-05-11 | Input: Readd 'Default Android Gamepad' magic binding | Rémi Verschelde |
2020-05-07 | Re-add __XINPUT_DEVICE__ | hoontee |
2020-05-05 | [Windows] Add support for the WinTab API for pen input. | bruvzg |
2020-04-29 | [Core] Rename linear_interpolate to lerp | Aaron Franke |
2020-04-29 | Input: make VibrationInfo protected to allow implementors to use it | punto- |
2020-04-28 | Merge pull request #38295 from akien-mga/input-is-back | Rémi Verschelde |
2020-04-28 | Rename InputFilter back to Input | Rémi Verschelde |
2020-04-28 | Input: Drop obsolete versions of SDL gamecontrollerdb | Rémi Verschelde |
2020-04-25 | Add const to InputEventMouseButton::get_factor | Tobias Mansfield-Williams |
2020-04-02 | Replace more occurrences of NULL with nullptr | Rémi Verschelde |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-30 | SCons: Format buildsystem files with psf/black | Rémi Verschelde |